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Re: Coagulation

Posted: Thu Oct 23, 2008 2:32 pm
by Caleb1117
But essentially the same as Blood Gulch?

Re: Coagulation

Posted: Thu Oct 23, 2008 2:43 pm
by Teancum
Yeah, just visually revamped.

Re: Coagulation

Posted: Thu Oct 23, 2008 5:49 pm
by tsurugi13
Teancum wrote:Yeah, just visually revamped.
And with too many rocks. This one looks great though!

Re: Coagulation

Posted: Tue Oct 28, 2008 10:01 pm
by Culvar
Poll added. If star wars prevails, I've already got some units.

Re: Coagulation

Posted: Wed Oct 29, 2008 12:03 am
by Nova Hawk
Go with Halo! :thumbs:

Re: Coagulation

Posted: Wed Oct 29, 2008 12:28 am
by Sky_216
Look, just go with star wars, and if the halo mod gets approved then do halo. Don't try to do halo by yourself.

Re: Halo Based Maps WIP

Posted: Wed Oct 29, 2008 7:16 pm
by Culvar
BASED off battlecreek:
Image
BTW, Coagulation is basically finished besides some issues I need to fix.(Barriers, loadscreen, possibly minimap)

Re: Halo Based Maps WIP

Posted: Wed Oct 29, 2008 7:49 pm
by Grev
Well, I guess if its based... I understand the bunkers, but there wasn't a bridge, there was a large rock thing and a load of boulders. You can actually use geonosis spires tipped over for the battle creek hanging rock, and geonosis rock cover for the assorted scattered rocks.

Re: Halo Based Maps WIP

Posted: Thu Oct 30, 2008 1:44 am
by Nova Hawk
Yay! Battle Creak!! That was one of my favorite maps...

Keep up the good work! Can't wait to see what comes of this...

Will Coagulation have Halo sides or customized CW sides and GCW??

Re: Halo Based Maps WIP

Posted: Thu Oct 30, 2008 5:20 pm
by Taivyx
Hidden/Spoiler:
Image
May want to reconfigure that map if you want it to look anything like battle creek :wink:

Re: Halo Based Maps WIP

Posted: Fri Oct 31, 2008 3:39 pm
by swbfdarthy
wow this looks awsome.

I WILL dl this when you release it.

Re: Halo Based Maps WIP

Posted: Sat Nov 01, 2008 11:41 pm
by Culvar
Found a Spartan helmet on Scetchup, textured it, and turned it into an addon.
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(The Body's skin is BLACK9_KNIGHT's)
Hero assault is RVB assault BTW

Re: Halo Based Maps WIP

Posted: Sun Nov 02, 2008 2:40 am
by Nova Hawk
Omg nice!! Looks exactly like the Halo 1 version of the Spartans!! Well, kinda...

Re: Halo Based Maps WIP

Posted: Sun Nov 02, 2008 5:32 am
by DarthD.U.C.K.
that looks cool, but that skin needs definitelly DETAIL!
it looks good so far, but sooo painted

Re: Halo Based Maps WIP

Posted: Sun Nov 02, 2008 9:30 am
by BLACK9_KNIGHT
cool, you think you could send to me afterwards? I like it :thumbs:

Re: Halo Based Maps WIP

Posted: Sun Nov 02, 2008 10:23 am
by Culvar
The helmet? Sure, Its an addon mesh.

Working on improving helmet currently. Body has been dirtied though.
Image

EDIT:
Image
Still have some problems with him, but the helmet is just about done :)

Re: Halo Based Maps WIP

Posted: Sun Nov 02, 2008 11:50 am
by Grev
Woah, thats awesome! Also, an easy map to make in swbf2 would be Timberland. Its a load of roads surrounded by high hills with endor trees and rocks and 2 bunkers.

Re: Halo Based Maps WIP

Posted: Sun Nov 02, 2008 11:51 am
by computergeek
Better, but it looks a little messed up in the chest area

Re: Halo Based Maps WIP

Posted: Sun Nov 02, 2008 12:24 pm
by RED51
That's awsome, Culver! Can you do me a favor, and send the helmet to me? I need the helmet for something I'm doing.

Re: Halo Based Maps WIP

Posted: Sun Nov 02, 2008 1:01 pm
by Culvar
RED51 wrote:That's awsome, Culver! Can you do me a favor, and send the helmet to me? I need the helmet for something I'm doing.
Sure, but it needs fixed in a few places first. (Neck)

___



On another note I need a favor, can anyone get me the luke stormtrooper player model without the head?(needs neck still though)
Adding transperancy to head makes rest semi-transperant on it.
Also I've got a banshee textured :)

EDIT:
Image
Energy Sword