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(8)Fahul: 607th Offensive
Posted: Sat Jul 07, 2007 1:42 pm
by Xavious
Sorry I haven't had any updates or new maps in a while. I've been a bit busy.
Anyways, here's a sneak peek at the upcoming Fahul: 607th Offensive map. Its a beach map, in which the 607th spawns at two landed Republic ships, and has two AT-TEs available. The beach is scattered with trenches, rocks, boulders, and a couple bunkers. It is also littered with the rotting corpses of failed Republic attacks, as well as crashed ships and walkers.

Posted: Sat Jul 07, 2007 1:46 pm
by Taivyx
Two AT-TE's??
What is the CIS gonna have to counter that?
So what's the story? Or will you disclose that information later?
RE: (8)Fahul: 607th Offensive
Posted: Sat Jul 07, 2007 1:47 pm
by wazmol
looks amazing so far Darth'
the whole atmosphere looks very eirey and scary. sweet.
RE: (8)Fahul: 607th Offensive
Posted: Sat Jul 07, 2007 1:48 pm
by Xavious
The CIS will have numerous mortar turrets scattered around their base.
Story to be revealed later. (I'm still working on it)
EDIT: Here's another screenshot.

Posted: Sat Jul 07, 2007 2:17 pm
by ARC_Commander
Nice 'n grisly. I like it.

You might want to darken the Geonosis objects so they match the sand. The sand's a good colour.
Are the capital ships in the water (like in the CW cartoon) or are they on the beach?
EDIT: Oohhh... they are... sounds like my suggestion.

Posted: Sat Jul 07, 2007 10:26 pm
by lieutenantcoda
no new updates lately?! this is FAST. good job
can these have the Dark Force Droids with Wrist Flamethrowers rather than thermal detonators(or maybe thermal charge shots like in RC with the SBDs)
also, how bout spider droids(shipped ones) to counter the ATTEs, just have 5 of them
Posted: Sun Jul 08, 2007 7:38 am
by EGG_GUTS
I was thinking maybe a MTT to counter them.
Posted: Sun Jul 08, 2007 8:37 am
by Commander_Cody771
And put some STAPS for scouting! Looks awsome, nice work!
Posted: Mon Jul 09, 2007 5:15 am
by XxDepredationxX
Wow, thats fast! Looks pretty cool, will there be many cover on the beach?
Posted: Mon Jul 09, 2007 10:08 am
by DS_jawathehutt
That looks amazing, keep it up.
Posted: Mon Jul 09, 2007 10:16 am
by Clonedude55
This 607th map pack thing just gets better and better keep it up Darth Maul
Posted: Wed Jul 11, 2007 1:23 am
by alenoguerol
the maps are very cool for now. add more crashed vehicles/death bodies. maybe a few Dwarf Spider Droids (spider droids of Episode III in Kashyyyk and Ep2 in Geonosis)
Posted: Thu Jul 12, 2007 12:51 pm
by Xavious
More? There's enough bodies and crashed vehicles already.
Posted: Wed Aug 15, 2007 5:19 am
by Bantha55
It looks very nice!but maybe you should give the dead clones 607th skins
Posted: Wed Aug 15, 2007 5:34 am
by Penguin
One thing I don't understand, whys the LAAT bleeding? Theres no way that much blood could be splattered ALL over the ship :/
Posted: Wed Aug 15, 2007 2:13 pm
by Maveritchell
Penguin wrote:One thing I don't understand, whys the LAAT rusting? It's not like it's been sitting out in the rai... oh wait. :/
Fixed.

Re: (8)Fahul: 607th Offensive
Posted: Sun Nov 04, 2007 4:46 pm
by NovaBlast
YAY! Jadoon has been released on FF! Anyways, When you gonna finish Fahul? It looks SO cool, and If you need a beta tester, I'm here. So, GREAT work on the V0.85 of Jadoon, and I cnat wait to play Fahul, COuld you tell me where you got those aweseom dead clone models?
Re: (8)Fahul: 607th Offensive
Posted: Sun Nov 04, 2007 4:53 pm
by Xavious
Fahul's either going to be completley remade or cancelled. At the moment, it has a thousand different errors and problems, sides aren't munging right, sounds stopped working one day, crashing, bla bla bla.
And the dead clones were made by Qdin.
Re: (8)Fahul: 607th Offensive
Posted: Sun Nov 18, 2007 12:37 pm
by NovaBlast
Well it looks like this isn't really going anywhere... If you want some help id certainly be willing. (Please forgive me if youa re working your arse off on this one, it just didint seem to be getting much attention on the forum) So ill be here if you need me.
Re: (8)Fahul: 607th Offensive
Posted: Wed Dec 05, 2007 5:17 pm
by Xavious
Alrighty ladies and gents, I have good new and bad news.
Bad news: I've made up my mind. Fahul is now cancelled.
Good news: I'm going to replace it with a map that will be ten times better than Fahul would have been. More info soon.
