Mod GCW:
Unlock Class for Imperials is above their sniper in the select screen
Concussion Grenades are not localized
The Imperial Officer's gun draws from his stamina instead of the overheat. Makes running/shooting to get places difficult.
The AI are a little too accurate in this game. Some of the weapons need to be powered down, or else it's very easy to be shot by everything at once and not get any of the captured CPs not in the street.
GCW:
The teleporter at CP 10 does not work in normal GCW. The only way to get up there is to Jedi jump. AI still try to go up there.
Other than that, very enjoyable experience in normal GCW.
Other:
There's something around CP 5 that bothers me. While this room
is not accessible, it still shows up on the minimap. As you enter CP 5, it looks like another hallway to exit from. However, it isn't, and someone playing the map for the first time might think it is until they are wandering around the room for a good minute trying to make all the doors open. Just get it out of the minimap at least
