Page 3 of 3

Re: Hidden Animation?

Posted: Fri Oct 22, 2010 6:47 am
by MrCrayon
Because Battlefront II was rushed to be released with ROTS.

Re: Hidden Animation?

Posted: Fri Oct 22, 2010 7:29 am
by DarthD.U.C.K.
sim-al asked why they left this anim in, not why the cut the other anims

Re: Hidden Animation?

Posted: Fri Oct 22, 2010 11:51 am
by THEWULFMAN
Because it would have taken more work, and Pandemic isnt as passionate about bf2 as we are

Re: Hidden Animation?

Posted: Fri Oct 22, 2010 12:30 pm
by Teancum
THEWULFMAN wrote:Because it would have taken more work, and Pandemic isnt as passionate about bf2 as we are
I'm sorry, but that's absolute cattle caca. How do YOU know they weren't putting their hearts and souls into it? You think they didn't want to make the game everything they could? Well, bucko, they did what they could considering they had a very truncated time table and budget that Lucasarts gave them. Why don't YOU go work 70+ hour weeks the last two months of a development cycle and tell me there's no dedication and love put into the game.

Don't try and act smart about stuff you know ZERO about. Nobody cares about their game more than a developer. Just because they have to move on to the next game to keep the lights on at home and food on the table doesn't mean they don't love their work.

Re: Hidden Animation?

Posted: Fri Oct 22, 2010 1:15 pm
by THEWULFMAN
WHOAA, hold your horses Tean, my goodness, i was kidding, saying that they didn't care, as for not knowing cattle caca, my uncle's friend worked at Pandemic when they made bf2, so i know they really really cared, i just forgot to make sure everybody knew i was joking, hold thy judgement Teancum, untill all facts have been laid out.

I apologize

Re: Hidden Animation?

Posted: Fri Oct 22, 2010 2:32 pm
by Teancum
My cousin's brother-in-law's grandma also worked there too! Small world.

Seriously though, your tune changed drastically, which is what I was going for. Nobody has any reason to dog Pandemic. They did everything they could to make the games great, and have given us mod tools to take it a step further. Heck, some even hung around here off and on until they were scared off by us.

Re: Hidden Animation?

Posted: Fri Oct 22, 2010 3:00 pm
by THEWULFMAN
Teancum wrote:My cousin's brother-in-law's grandma also worked there too! Small world.

Seriously though, your tune changed drastically, which is what I was going for. Nobody has any reason to dog Pandemic. They did everything they could to make the games great, and have given us mod tools to take it a step further. Heck, some even hung around here off and on until they were scared off by us.
LOL, on the last part, but in all seriousness, BF2, is my favorite game to this day I love pandemic, i love all there games, I even liked the clone wars game they made with the smae game engine as bf and bf2. I want to set the record straight, i am a very laid back guy, it takes alot to upset me, so if i make a comment that seems serious, its probaly not.

Small world it is.

Re: Hidden Animation?

Posted: Fri Oct 22, 2010 7:06 pm
by Cerfon Rournes
^^Uh.....I don't mean to be rude...but you guys are going wayyy off topic. :) ^^
So, I also got the rocket lookaround animation working! I again, munged them as reload animations,(for the rocketeer) If you want them, PM.

Re: Hidden Animation?

Posted: Sat Oct 23, 2010 10:31 am
by Fiodis
It's not very hard at all to get them working as replaced reload animations. The larger question was how to make them appear more frequently in AI - which I suppose is answered by replacing other stock animations with them, but it's not at all the answer everyone was looking for.

Re: Hidden Animation?

Posted: Sat Oct 23, 2010 11:43 am
by Cerfon Rournes
Fiodis wrote:It's not very hard at all to get them working as replaced reload animations. The larger question was how to make them appear more frequently in AI - which I suppose is answered by replacing other stock animations with them, but it's not at all the answer everyone was looking for.
Fiodis, I know It's not hard to do It. I'm just making it easy for people who want them. So far, I have received three PMs asking for them. :yes:

Re: Hidden Animation?

Posted: Sat Oct 23, 2010 1:27 pm
by THEWULFMAN
Cerfon Rournes wrote:
Fiodis wrote:It's not very hard at all to get them working as replaced reload animations. The larger question was how to make them appear more frequently in AI - which I suppose is answered by replacing other stock animations with them, but it's not at all the answer everyone was looking for.
Fiodis, I know It's not hard to do It. I'm just making it easy for people who want them. So far, I have received three PMs asking for them. :yes:
why don't you just release it and save everyone the trouble?

Re: Hidden Animation?

Posted: Sat Oct 23, 2010 1:36 pm
by Cerfon Rournes
THEWULFMAN wrote:
Cerfon Rournes wrote:
Fiodis wrote:It's not very hard at all to get them working as replaced reload animations. The larger question was how to make them appear more frequently in AI - which I suppose is answered by replacing other stock animations with them, but it's not at all the answer everyone was looking for.
Fiodis, I know It's not hard to do It. I'm just making it easy for people who want them. So far, I have received three PMs asking for them. :yes:
why don't you just release it and save everyone the trouble?
lol good idea. :yes: I'll release them soon.

Re: Hidden Animation?

Posted: Tue Nov 23, 2010 5:27 pm
by Dom380
My guess would have been they were tests for idle animations, like the ones in halo. The devs either didn't like them or ran out of time to finish them.

Re: Hidden Animation?

Posted: Tue Nov 23, 2010 8:02 pm
by MrCrayon
If they didn't like them, then why are they in Battlefront Renegade and Elite Squadron? I think the latter is correct. They ran out of time. And from your avatar and your references you are a halo fan right? Welcome to Star Wars Battlefront land buddy. :lol:

Re: Hidden Animation?

Posted: Tue Nov 23, 2010 10:22 pm
by commandoCC-9811
Off topic: what animations would be cool would be animations that when you drop from a high height that you do a land then a roll on the ground.
Like the ones used in Parkour.

Still Off topic... wow, one entire month since the last post of Cerfon Rournes. :cantina:

On Topic: Are these out yet or do I have to stare at this thread for another month? :lol: