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Crash with no sev3 errors

Posted: Sat Aug 14, 2010 10:59 am
by skelltor
ok so i am happly working on bfsm but now all of a sudden pretty much all cw maps crash with no severity 3 errors the only changes i have made are small odf changes and i started useing devs fixed remapped ep3 sniper model i cant think of any other big changes really here is my error log i found no errors or soldier anamation banks are full
http://textbin.com/01n24

Re: crash with no sev3 errors

Posted: Sat Aug 14, 2010 11:21 am
by Deviss
is the first i see it:

Message Severity: 2
C:Battlefront2mainBattlefront2SourceLuaCallbacks_Mission.cpp(1932)
Memory pool "Unitalt" not found

Re: crash with no sev3 errors

Posted: Sat Aug 14, 2010 11:24 am
by skelltor
oh but thats a sev 2 error and besides what does it mean?

Re: crash with no sev3 errors

Posted: Sat Aug 14, 2010 11:25 am
by Deviss
skelltor wrote:oh but thats a sev 2 error and besides what does it mean?
memory pool soldieranimation is sev 2 but can cause crash anyway :P

Re: crash with no sev3 errors

Posted: Sat Aug 14, 2010 11:41 am
by skelltor
ahh ok so how do i fix this error?

Re: crash with no sev3 errors

Posted: Sat Aug 14, 2010 11:47 am
by Deviss
skelltor wrote:ahh ok so how do i fix this error?
the same way than soldieranimation, add the line memorypoolzise for your missing one, in this case unitalt :D

Re: crash with no sev3 errors

Posted: Sat Aug 14, 2010 11:54 am
by skelltor
oh ok and just to be clear what does this memory pool do do its not in any stock map luas i think so why do i need it?

Re: crash with no sev3 errors

Posted: Sat Aug 14, 2010 12:07 pm
by Teancum
Dunno - the rule of thumb though is that if the game asks for it, fill it. The only things that doesn't work on are the "ParticleTransformer" pools.

So basically there's two things to do when you have a crash
  • Figure out EXACTLY when its crashing. If it's during loading, when? If its in-game, when exactly does it happen? When you see the spawn screen? A few minutes in?
  • Eliminate all other errors in the log that you can. You gotta do that anyway, and once you eliminate stuff like memory pools and localizations it's easier to pinpoint what's happening

Re: crash with no sev3 errors

Posted: Sat Aug 14, 2010 12:13 pm
by skelltor
oh ok thx and just to be clear all i need to do is add to my luas is this SetMemoryPoolSize("Unitalt", some number) right?

Re: crash with no sev3 errors

Posted: Sat Aug 14, 2010 12:55 pm
by MetalcoreRancor
I've never seen Unitalt as a memory pool.

Re: crash with no sev3 errors

Posted: Sat Aug 14, 2010 12:57 pm
by Deviss
skelltor wrote:oh ok thx and just to be clear all i need to do is add to my luas is this SetMemoryPoolSize("Unitalt", some number) right?
exactly xD

@Teancum: many thanks that will help me with some maps problem i got recently :D

Re: crash with no sev3 errors

Posted: Sat Aug 14, 2010 1:40 pm
by MercuryNoodles
So, where does this UnitAlt pool come from? I've never seen it, and would think that it's not a valid pool at all. My interpretation of the error thus far is that the game isn't finding a UnitAlt memory pool because it doesn't exist in the executable's code. The error doesn't say anything about the pool needing to be raised, which is what is rousing my suspicions on this.

I also see this:
Message Severity: 3
C:Battlefront2mainBattlefront2SourceLuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ....addonBDTdata_LVL_PCdtshell.lvl
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBDTdata_LVL_PCSIDEdark.lvl. Skipping DT's extra missions

Message Severity: 3
C:Battlefront2mainBattlefront2SourceLuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ....addonBDTdata_LVL_PCdtshell.lvl
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBDTdata_LVL_PCSIDEdark.lvl. Skipping DT's extra missions

Message Severity: 3
C:Battlefront2mainBattlefront2SourceLuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ....addonBDTdata_LVL_PCdtshell.lvl
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBDTdata_LVL_PCSIDEdark.lvl. Skipping DT's extra missions

Message Severity: 3
C:Battlefront2mainBattlefront2SourceLuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ....addonBDTdata_LVL_PCdtshell.lvl
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBDTdata_LVL_PCSIDEdark.lvl. Skipping DT's extra missions

Message Severity: 3
C:Battlefront2mainBattlefront2SourceLuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ....addonBDTdata_LVL_PCdtshell.lvl
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBDTdata_LVL_PCSIDEdark.lvl. Skipping DT's extra missions

Message Severity: 3
C:Battlefront2mainBattlefront2SourceLuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ....addonBDTdata_LVL_PCdtshell.lvl
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBDTdata_LVL_PCSIDEdark.lvl. Skipping DT's extra missions

Message Severity: 3
C:Battlefront2mainBattlefront2SourceLuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open ....addonBDTdata_LVL_PCdtshell.lvl
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBFXdata_LVL_PCmission.lvl. Skipping BFX's extra missions
Cannot find ....addonBDTdata_LVL_PCSIDEdark.lvl. Skipping DT's extra missions
I can only guess this has something to do with trying to incorporate something from BFX and DT into your work, in some form or other.

Re: Crash with no sev3 errors

Posted: Wed Aug 18, 2010 4:21 pm
by skelltor
No it has to do with some maps from tk432 i have in my addon that use dt and bfx eras.

edit now i found this error i have been editing hud but only after it started crashing any ideas which hud its refering to ?

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HUDManager.cpp(619)
HUD unable to find HUD element type 0x16ce484a