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Message Severity:3 Leaves Detectives Befuddled!

Posted: Sat Apr 26, 2008 8:55 am
by Grev
AceMastermind wrote:Crash on CW Conquest:
Hidden/Spoiler:
[code]Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_officer in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\CRN\Data\_lvl_pc\SIDE\rep.lvl


Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_hover_barcspeeder in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\CRN\Data\_lvl_pc\SIDE\rep.lvl


Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(1019)
Unable to find level chunk in dc:SIDE\rep.lvl


Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk cis_fly_tridroidfighter in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\CRN\Data\_lvl_pc\SIDE\cis.lvl


Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(1019)
Unable to find level chunk in dc:SIDE\cis.lvl


Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\WeaponCannon.cpp(1272)
Weapon "imp_weap_inf_sonic_blaster" missing secondary ordnance "com_weap_inf_force_push"


Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk imp_inf_pilot_tie in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\CRN\Data\_lvl_pc\SIDE\imp.lvl


Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(1019)
Unable to find level chunk in dc:SIDE\imp.lvl


Message Severity: 3
C:\Battlefront2\main\RedEngineFL\Graphics\RedLight.cpp(254)
Global light 1 must be a directional light[/code]
Anyone who took a look at the Clone Remnant Naboo v.75 thread realized what a funny little topic it was, with continuous crashes for all who played, leaving me confused.

How do I fix this?

And for the last part, with the global light, is that fixed in the .lgt file?

Topics merged - GT Staff

EDIT: Thanks for merge/ title change!

Re: Clone Remnant Naboo v.75 (Crashing at start)

Posted: Sun Apr 27, 2008 9:46 am
by ryukaji
Grev wrote: And for the last part, with the global light, is that fixed in the .lgt file?
In zeroedit in the light section, I think