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Editing shipped maps: two questions
Posted: Sat Apr 07, 2007 9:16 am
by Jawaraider
Im trying to make a version of hoth without snow, and I cant find the tga for the trenches. (the ground and sky and tunnels were easy) And I followed the tutorial from the FAQ thread but theres no cps when I start the map. (doesnt crash) Whats wrong?
Posted: Sat Apr 07, 2007 9:18 am
by Redline
You must rename all hoth world files in you abc world files
RE: Editing shipped maps: two questions
Posted: Sat Apr 07, 2007 9:19 am
by Jawa_Killer
1. open the trenche's .msh and look for everything that has a .tga......then u'll find the texture

often textures of a model are used for another model too.....!
2. clean and munge.....if it doesn't work.....it's a .lua mistake or u forgot to give the cp team 1 or 2 etc......
Posted: Sat Apr 07, 2007 9:37 am
by Redline
Ups sry i have don,t understood you
Posted: Sat Apr 07, 2007 11:10 am
by Jawaraider
Sorry I dont get it. Open the trenches msh? you mean hoth_prop_trench_short.msh? How do I open it? And rename the files in ABC to what exactly?
Posted: Sat Apr 07, 2007 11:27 am
by Xavious
The trench uses the files HOTH_Frosty_metals.tga and hoth_main_1.tga.
Posted: Sat Apr 07, 2007 11:29 am
by Jawaraider
cool thanks but still no cps tough
when I edit it says something like: "need the power of two dimensions" what does that mean?
Posted: Sat Apr 07, 2007 11:51 am
by t551
Your map has to be dimensions that are a square(I think) and each side has to be a power of 2 units long.
For example, 64, 128, 256, 512(don't go above this, causes stability problems even here).
Posted: Sat Apr 07, 2007 12:11 pm
by Jawaraider
huh? how do I change that anyway?
Posted: Sat Apr 07, 2007 12:53 pm
by t551
What is it that you are editing?
Better yet, post your error log.
Posted: Sat Apr 07, 2007 1:02 pm
by Jawaraider
ERROR LOG:
WARNING[PC_modelmunge msh\hoth_bldg_ioncannon.msh]:hoth_bldg_ioncannon has 1089 vertices and NO COLLISION GEOMETRY (WILL BE SLOW)!
0 Errors 1 Warnings
ERROR[PC_texturemunge world2\hotx.tga]:TextureMunge(hotx:123x123x1): Must have power of two dimensions!
ERROR[PC_texturemunge world2\hotx.tga]:TextureMunge(hotx:123x123x1): Must have power of two dimensions!
[continuing]
2 Errors 0 Warnings
Im editing Hoth and using the tutorial from the FAQ thread.
Posted: Sat Apr 07, 2007 1:10 pm
by t551
Did you resize those textures? It looks like they were supposed to be 128*128.
Posted: Sat Apr 07, 2007 1:24 pm
by Jawaraider
I reskinned them but I dont think i rezised them
Posted: Sat Apr 07, 2007 1:25 pm
by t551
Well, you did.
Posted: Sat Apr 07, 2007 1:48 pm
by Jawaraider
then how do I size them back? and how will this fix the lack of cps?