Collision visible in-game
Posted: Sat Jan 07, 2017 3:23 pm
Hey, guys.
First, I know almost nothing about 3D modelling. With that out of the way, I am trying to import some (public domain) models into my map. I have managed to convert them from DAE and OBJ into WRL, and then into MSH; I have also created the ODF file. The problem is that the collision boxes are visible in game, which is obviously something I do not desire.
Any idea how to solve this?
First, I know almost nothing about 3D modelling. With that out of the way, I am trying to import some (public domain) models into my map. I have managed to convert them from DAE and OBJ into WRL, and then into MSH; I have also created the ODF file. The problem is that the collision boxes are visible in game, which is obviously something I do not desire.
Any idea how to solve this?