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Re: Christmas Map
Posted: Fri Nov 30, 2007 11:30 pm
by SBF_Dann_Boeing
not perfect but good
and that fort idea might be possible if we make the walls gunless autoturrets
if this is possible, ill make a "fort builder unit" which is basically a jet troop with a pistol and dispensable walls, and maybe also dispensable icy platforms
Re: Christmas Map
Posted: Fri Nov 30, 2007 11:36 pm
by Maveritchell
Moved to WIP forum.
Re: Christmas Map
Posted: Fri Nov 30, 2007 11:38 pm
by SBF_Dann_Boeing
its not at 50% yet.
Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 7:06 am
by Rekubot
Oh wow, this is looking excellent! The only suggestion I have would be to change the grass texture to something a little different, because I get bored of seeing that old low rez texture all the time. There are some really nice ones here that look really good on the battlefield, especially when blended in with a mud or snow texture:
http://images.google.co.uk/images?hl=en ... ages&gbv=2.
Good luck with this guys! I sure hope it'll be ready for Christmas.

Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 8:50 am
by MandeRek
Uhm...DannBoeing, i'm not a great moddeler. I only make addon mshes. The santa is like dooku, scaled (x2) and still normal animations, so he'll look fat. Ofcourse i'll reskin him the best i can, and give him the addon santa hat. With models i can't help you, but with sides work i definetly can!

Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 10:34 am
by Adjuntant_Reflex
Looking pretty good,guys. Very christmasy looking

Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 11:48 am
by Aman/Pinguin
Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 2:22 pm
by Adjuntant_Reflex
Hey,I just looked at your things to do list. Maybe I can work on the Christmas Jawa skin,how ever only the skin,not the model unfortunatly

Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 2:35 pm
by Challenger33
I'd love to help with this-especially with models and/or skins. I can try to make some of those vehicles you mentioned, Dann, if you want

.
Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 3:27 pm
by Evil_Jawa
Looking cool already, but is there coming a "hunt" mode (With Jawas? :jawa: or others?) to? Or any other game modes next to Conquest?
Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 3:29 pm
by SBF_Dann_Boeing
there's gonna be a snowball fight mode, with jawas vs ewoks, and another with jawas vs christmas elves.
Rekubot wrote:Oh wow, this is looking excellent! The only suggestion I have would be to change the grass texture to something a little different, because I get bored of seeing that old low rez texture all the time. There are some really nice ones here that look really good on the battlefield, especially when blended in with a mud or snow texture:
http://images.google.co.uk/images?hl=en ... ages&gbv=2.
Good luck with this guys! I sure hope it'll be ready for Christmas.

the grass texture has already been changed to a snowy grass texture, mixed in with a heavily snowy grass texture...and snow.
MandeRek wrote:Uhm...DannBoeing, i'm not a great moddeler. I only make addon mshes. The santa is like dooku, scaled (x2) and still normal animations, so he'll look fat. Ofcourse i'll reskin him the best i can, and give him the addon santa hat. With models i can't help you, but with sides work i definetly can!

i can handle almost of sides work (my specialty). But thats a good idea, ill have to see what scaled up dooku looks like.
Nice, ill take a look through there.
Adjuntant_Reflex wrote:Hey,I just looked at your things to do list. Maybe I can work on the Christmas Jawa skin,how ever only the skin,not the model unfortunatly

On second thought, i will probably doing that skin, along with the yoda skin, since i can skin pretty easily.
Challenger33 wrote:I'd love to help with this-especially with models and/or skins. I can try to make some of those vehicles you mentioned, Dann, if you want

.
Awesome! It'd be great if i could get the car and truck models from you. Remember to make them weapon compatable. And the wheels don't have to turn, unless its easy for you to make them do so.
Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 3:47 pm
by Adjuntant_Reflex

Oh well,if you need some skins to do in the future,just tell me and i'll do them
Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 5:16 pm
by Challenger33
SBF_Dann_Boeing wrote:
Awesome! It'd be great if i could get the car and truck models from you. Remember to make them weapon compatable. And the wheels don't have to turn, unless its easy for you to make them do so.
Weapon compatible...hm...where would the weapons be? I'd make the wheels turn if I knew how, lol.
Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 5:25 pm
by SBF_Dann_Boeing
it's theres no actual weapon model thats gonna be attached. The weapon is just gonna be a beer bottle that gets tossed like a mortar, and it doesnt matter where it fires out of.
Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 5:39 pm
by Challenger33
Okay...lol. I'll have it shoot out of the front of the car somewhere. The metal fence is done. As for a texture for it, should it just be silver?
EDIT: Preview (w/o a texture):
metal_fence.JPG
It's smaller now though.
Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 6:24 pm
by SBF_Dann_Boeing
something like this:

Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 6:58 pm
by Challenger33
That works (can I use that?).
Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 7:00 pm
by SBF_Dann_Boeing
sure
Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 7:06 pm
by Challenger33
Awesome. Now I just need someone to export it.
Re: Christmas In Jinglin' Town
Posted: Sat Dec 01, 2007 8:50 pm
by TheRocket
Hey good luck id help but im a horible modder my only map was a flop
but i do have an idea
what if instead of a fusioncutter for a fixer tool
to make forts and walls, what not have a snowshovel?