Underground Teleport bug?

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Fiodis
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Underground Teleport bug?

Post by Fiodis »

I set up a teleporter, correctly, to teleport you from an underground facility to the surface. It works fine, except that it teleports you to a spot in the facility directly under the surface node. So my question: is it possible to teleport through terrain like that? Or do you have to circumvent it?
Caleb1117
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Re: Underground Teleport bug?

Post by Caleb1117 »

If I remember right, the typical teleport method basicly just moves you really fast, ignoring most building collision, but the ground can cause problems.

You might try a four step teleport to avoid this.

Have point A teleport you to point B, a location below ground outside the map with a terrain cutter above it.

You are immediately transfered from B to C which is directly above B a few feet over to ground.

C then teleports you overground to point D, final location.

This may not work well, or could be really choppy. I think there is also a entirely different method of teleporting a unit, that ignores the terrain.
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Fiodis
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Re: Underground Teleport bug?

Post by Fiodis »

That is what I had in mind, to get around it. What is this other way?


EDIT - I should mention, I can teleport from the surface down perfectly fine. And that method, Caleb, works beautifully. Not choppy at all.
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Re: Underground Teleport bug?

Post by Caleb1117 »

All I know of the other method is that it exists. :P

There are two teleport methods, I presume you are using penguin's. I forget who started the other concept.
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