Spawn-paths not changing (EDIT: Now FIXED!)
Posted: Sat May 27, 2006 1:27 pm
I have not experienced this problem in a looong time.
About 50+ saves ago, I last moved a spawnpath on my map without any problems. Now, when I move any of them, save, munge and run - I still spawn at the old locations that I set very, very long ago. I have even deleted the old spawnpath and made a new one with the same name, checked the names in my capture-regions and my CP's. Everything looks allright. And all CP's are inside a hub which is connected to the rest of the planning routes.
It does not matter if I clean all the premunged data before I munge - the munge-program or game just seems to ignore my XXX.pth file.
I checked if I had any extra non-used path-files lying around in my folders that could have been mixed up with my current ones - but there were none to mix them up with so everything should be ok.
My .lua-file has not been changed for a hell of a long time and it is still designed for the amounts of CP's that I have at the moment.
I still spawn at the old places where the paths used to lie. But no path lies there anymore. The paths are still in the same layer as they always were and I had no problems moving them before. Nothing has changed layer.
Anyone who has had similar experiences?
It feels so pointless messing around with what should be simple spawnpaths for many hours when I could spend all this time creating new objects or textures.. I will post back in this thread if I get things going again.
About 50+ saves ago, I last moved a spawnpath on my map without any problems. Now, when I move any of them, save, munge and run - I still spawn at the old locations that I set very, very long ago. I have even deleted the old spawnpath and made a new one with the same name, checked the names in my capture-regions and my CP's. Everything looks allright. And all CP's are inside a hub which is connected to the rest of the planning routes.
It does not matter if I clean all the premunged data before I munge - the munge-program or game just seems to ignore my XXX.pth file.
I checked if I had any extra non-used path-files lying around in my folders that could have been mixed up with my current ones - but there were none to mix them up with so everything should be ok.
My .lua-file has not been changed for a hell of a long time and it is still designed for the amounts of CP's that I have at the moment.
I still spawn at the old places where the paths used to lie. But no path lies there anymore. The paths are still in the same layer as they always were and I had no problems moving them before. Nothing has changed layer.
Anyone who has had similar experiences?
It feels so pointless messing around with what should be simple spawnpaths for many hours when I could spend all this time creating new objects or textures.. I will post back in this thread if I get things going again.