Lightsabre Color
Moderator: Moderators
- Fiodis
- Master of the Force

- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: Lightsabre Color
Unless you have a lot of cloth in your map, you don't need it.
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Coley
- Sergeant Major

- Posts: 249
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Re: Lightsabre Color
ok, thanks.
With obiwan works that.
It can be, that that what I now tell is something different.
If I try it with aayla, that errorlog comes:
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(3462)
Combo[ba944832] failed to add for weapon rep_weap_lightsaber_aalya map aalya_sabre -> Combo[4ff8ba9d]
Is that odf wrong?
With obiwan works that.
It can be, that that what I now tell is something different.
If I try it with aayla, that errorlog comes:
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Combo.cpp(3462)
Combo[ba944832] failed to add for weapon rep_weap_lightsaber_aalya map aalya_sabre -> Combo[4ff8ba9d]
Is that odf wrong?
Hidden/Spoiler:
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genaral_mitch
- Jedi

- Posts: 1056
- Joined: Fri Aug 14, 2009 12:32 am
Re: Lightsabre Color
Is that the stock aayla lightsaber?
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Coley
- Sergeant Major

- Posts: 249
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Re: Lightsabre Color
Erm, no 
But they use the same combo...
But they use the same combo...
- Fiodis
- Master of the Force

- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: Lightsabre Color
It looks exactly like the stock except that it's missing a quotation mark.
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myers73
- Lieutenant General

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Re: Lightsabre Color
no, what i would suggest is just copy over that part from the eli lua and paste it overtop of that part in the c lua you are working on, its what i did for my map and works like a charm, and i have 10+ melee users out at once.
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Coley
- Sergeant Major

- Posts: 249
- Joined: Sun Aug 09, 2009 11:27 am
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- Location: Germany
Re: Lightsabre Color
OMG!
Thanks Fiodis xD
Try it
Thanks Fiodis xD
Try it
