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Decrease fall damage to zero [Solved]
Posted: Sun Dec 21, 2008 8:40 pm
by Null_Clone_Assasin
im making clone paratroopers and i want them to jump off an acclamator assault ship and not get hurt
how do i decrease the fall damage for one unit to zero?
thanks
Re: fall damage
Posted: Sun Dec 21, 2008 8:53 pm
by Tygr
Set the value of CollisionScale to 0.
Re: fall damage
Posted: Sun Dec 21, 2008 9:26 pm
by Null_Clone_Assasin
ok very thanks
is that how you set it for one person or the whole team?

Re: fall damage
Posted: Sun Dec 21, 2008 10:21 pm
by MileHighGuy
Null_Clone_Assasin wrote:ok very thanks
is that how you set it for one person or the whole team?

add it to the units odf (for example ep3 clones) go to rep_inf _default_rifleman (clone trooper default(default contains weapon selection and atributes of the character))
add CollisionScale = 0 under [properties] or instead of writing it copy it from the jetrooper. you have to do this for each unit
Re: fall damage
Posted: Mon Dec 22, 2008 6:24 pm
by Null_Clone_Assasin
ok thanks alot
admins: this topic can be locked