Page 3 of 14
Posted: Tue Nov 28, 2006 4:05 pm
by Rekubot
Thanks archer (and Pereza0), I switched my lighting settings to medium and it worked.
Amazing map archer! One of the most compelling and addictive I've played yet. You really did a great job at making this work for Battlefront II, at first I was skeptical about this map because I didn't think it would work; this just goes to show how wrong I was. Great map!
Posted: Tue Nov 28, 2006 5:53 pm
by king
wow this map ROCKS i played some of it but then i got killed and lost
Posted: Tue Nov 28, 2006 8:55 pm
by Alpha
1. I got to a Level 6 Character and suddenly all the citizens turned into hostiles. One started to jump at me and looked like he was holding an invisible lightsaber, so I shot him...and I lost.
2. Is there anyway to heal your character?
Posted: Tue Nov 28, 2006 8:59 pm
by Razgriz
So cool this is a great game even for a beta you did a great job
Posted: Tue Nov 28, 2006 9:23 pm
by Dohnutt
Yay! Downloading now!

Posted: Tue Nov 28, 2006 10:02 pm
by Fusion
Alpha wrote:1. I got to a Level 6 Character and suddenly all the citizens turned into hostiles. One started to jump at me and looked like he was holding an invisible lightsaber, so I shot him...and I lost.
Now
that, is a funny glitch
Really nice map archer, never thought it would be possible for the zero-engine.
Posted: Tue Nov 28, 2006 10:08 pm
by king
lol wonder how that glitch happend
Posted: Tue Nov 28, 2006 10:21 pm
by yodasoda
2 words: good and hard
(don't be a smart alec saying its 3 words cause *and* doesn't count
Posted: Tue Nov 28, 2006 10:29 pm
by Elmo
so.. you just install to the addon right?
Posted: Tue Nov 28, 2006 10:54 pm
by Alpha
Yes, elmo, it does.
Posted: Tue Nov 28, 2006 11:56 pm
by Elmo
Yes, I'm sry for asking that pointless question...
I played the map and I gotta say... It is VERY cool. The story/mission goes together very well. And it's challenging. I love that! Maybe since this is the final version You are not open to suggestions but I'm gonna give you a few anyway. Actually... I'll just PM you

GREAT MAP!
And that glitch that Alpha mentioned- that would freak me out if the civilians' eyes all turned red and they chased you all over the place like zombies. Lol
Posted: Wed Nov 29, 2006 12:25 am
by archer01
Alpha wrote:1. I got to a Level 6 Character and suddenly all the citizens turned into hostiles. One started to jump at me and looked like he was holding an invisible lightsaber, so I shot him...and I lost.
2. Is there anyway to heal your character?
1- Wow... Now that
is strange... The only place I use alliance functions (ie SetTeamAs***(), SetObjectTeam(), etc) is in ScriptInit and the odd time in PostLoad to change the team of a specific map object. I didn't add any character team changing code anywhere else! I'm stumped as to how that might happen... Maybe some bug in the game itself?
2- Yes and no. At first the only way to heal your character is to pickup a bacta canister dropped by the Wookies/Muggers. They do drop them, but it is rare. The sidequest awards also offer assisance in that area, but you'll need to find out what I mean by "assitance" for yourself.
@Everyone
Has anyone found all the holocrons yet? Just curious...

Posted: Wed Nov 29, 2006 12:34 am
by Elmo
I found one

Lol
Posted: Wed Nov 29, 2006 12:35 am
by DS_jawathehutt
I have but then I had to go to school, bloody...
I think it would be really nice if there was a health droid in the bar. I know it might make things easier, but its really annoying knowing that you are going to spend at least 20% of the time in the map shooting wookies for health packs that barely heal you. I wouldn't care if it went at the Mos Eisly assault heal pace or slower or have like the nomad auto heal you when you talk to him like some people where in Diablo 2. That would make my life so much nicer.
Posted: Wed Nov 29, 2006 12:42 am
by Bac-Talan
wOw. I just played through it and I like.
My only grief is that A) like mentioned above, no healing
and B) The conquest part is too hard. I finally got through it, but I was pretty tired by the time I hit 400 kills.
Overall: Loved it. (final score: 553 points, 474 kills.)
Posted: Wed Nov 29, 2006 1:21 am
by Maveritchell
archer01 wrote:
@Everyone
Has anyone found all the holocrons yet? Just curious...

Oooh! Oooh! I did. Ell oh ell. And you're right, the reward was fairly excessive. (Not trying to pique interest at all, here

)
And everyone will find that you can kill Wookiees with enough frequency to stay at full health. Just keep strafing, just keep strafing! [/Dory]
And keep in mind, don't think Battlefront when you play this. You're not always trying to get kills, sometimes you just have to evade and stay hidden.
And a public congratulations on an excellent map. It really is a breakthrough.
EDIT: And as a side note, it
is possible to complete the map without dying. It reeeallly helps if you do all the sidequests.
Posted: Wed Nov 29, 2006 1:43 am
by Bac-Talan
I found a few... Would the reward be in a black crate like thing that fades away?
Posted: Wed Nov 29, 2006 4:05 am
by Rekubot
Getting all those holocrons is near impossible in my opinion. In half an hour of searching, I only managed to find two!
Posted: Wed Nov 29, 2006 4:35 am
by Linus
If you want, archer', I can create some brand-new textures for the next version of this Star Wars Battlefront II project !...
- Linus
Posted: Wed Nov 29, 2006 6:48 am
by jedi_master_2210
Ok how do i defeat the village after they have all turned to rebels?