can anyone help me?
Visual munge freezes
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MsHwIz
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Visual munge freezes
Hi i am trying to get my character model into the game so I followed all of the tutorials to get the model working but now when I munge the side visual munge freezes up when it gets to my models
can anyone help me?
can anyone help me?
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AQT
- Gametoast Staff

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Re: Visual munge freezes
What character model were you attempting to munge? Some models take a while to munge (5 hours was the most for me) so don't mistake Visual Munge as frozen.
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MsHwIz
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Re: Visual munge freezes
The regular clone trooper model(I am testing the whole thing out)
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AQT
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Re: Visual munge freezes
Which is what?MsHwIz wrote:I am testing the whole thing out
If you include a .msh.option file (same name as the msh) with the line -nocollision then the model would munge faster.
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MsHwIz
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Re: Visual munge freezes
ok thanks for the tip but I found that I did not have an req for one of my odfs but I fixed that and now my mungelog shows this
EDIT: now when I munge no error log comes up but when I run the game it freezes up and I have to click outside of the game(I have a dual monitor setup) and a small window comes up after the game exits saying
FATAL
Could not open MISSION\ABCg_con.lvl
Hidden/Spoiler:
FATAL
Could not open MISSION\ABCg_con.lvl
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AQT
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Re: Visual munge freezes
There seems to be an error with your lua more specially ABCg_con. If you can't the error then post your lua.
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MsHwIz
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Re: Visual munge freezes
here is my lua
Hidden/Spoiler:
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AQT
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Re: Visual munge freezes
Change
to
and change
to
Code: Select all
ReadDataFile("dc:SIDE\\abc.lvl",
"abc_inf_trooper",
)Code: Select all
ReadDataFile("dc:SIDE\\abc.lvl",
"abc_inf_trooper")Code: Select all
SetHeroClass(ALL, "all_hero_hansolo_tat")
SetHeroClass(IMP, "imp_hero_bobafett")
AddUnitClass(IMP, "abc_inf_trooper",1,4)
Code: Select all
AddUnitClass(IMP, "abc_inf_trooper",1,4)
SetHeroClass(ALL, "all_hero_hansolo_tat")
SetHeroClass(IMP, "imp_hero_bobafett")- Frisbeetarian
- Jedi

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Re: Visual munge freezes
Woops.
Last edited by Frisbeetarian on Sun Feb 15, 2009 8:49 pm, edited 1 time in total.
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Aman/Pinguin
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Re: Visual munge freezes
No that is NOT alright. Just try it, it will show an error in your MungeLog.Frisbeetarian wrote:I couldn't find an example for you after a quick look, but I'm pretty sure that it's alright the way it is. I know that Lua allows it in tables, I'm not sure about functions though.AQT wrote:ChangetoCode: Select all
ReadDataFile("dc:SIDE\\abc.lvl", "abc_inf_trooper", )Code: Select all
ReadDataFile("dc:SIDE\\abc.lvl", "abc_inf_trooper")
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MsHwIz
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Re: Visual munge freezes
the munge goes fine but when the game loads it doesn't load the unit 
- DarthD.U.C.K.
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Re: Visual munge freezes
maysbe the reqs or odf names arent allright?
