Multiple modeling questions
Posted: Mon Jan 09, 2017 7:47 am
Hey all, first post here! Happy new year
I recently decided to start modeling for both swbf games and i have a couple of questions:
I've succesfuly installed all the tools. Is a download 64bit version of ModTool is available somewhere?
I'm not stupid (at least i hope....
) but i need a clear answer, moreover my english is not that good... :s
How can i show up/apply my texture on my model? I've converted my model to .obj and the textures are in .png. Here is what i already tried: Render/texture/image and i got an error, i also tried Render/texture/source/[name of my texture] and it didn't worked.
If someone have time, can he explains me how i can add hardpoint (for laser cannon) to the mesh?
My final goal is to convert my vehicle (without animated part, i'm starting with simple things) to .msh.
Thx for reading guys
I recently decided to start modeling for both swbf games and i have a couple of questions:
I've succesfuly installed all the tools. Is a download 64bit version of ModTool is available somewhere?
I'm not stupid (at least i hope....
How can i show up/apply my texture on my model? I've converted my model to .obj and the textures are in .png. Here is what i already tried: Render/texture/image and i got an error, i also tried Render/texture/source/[name of my texture] and it didn't worked.
If someone have time, can he explains me how i can add hardpoint (for laser cannon) to the mesh?
My final goal is to convert my vehicle (without animated part, i'm starting with simple things) to .msh.
Thx for reading guys

