Best method to create an object in XSI Softimage
Posted: Fri Jul 01, 2011 3:25 pm
Hello once again Gametoast. I am working on a map which requires a special kind of object: a brand new, Utapau Sinkhole. I already know how big it needs to be, how big the openings need to be, and where they need to go. I have made some simple objects in the past, but nothing like this. The main help I need, is I don't know how to cut into an object. I have read the tutorials (but if I appear to have missed one, please direct me to it), and I just want to know how you guys would go about it. Hopefully with this knowledge, we can start seeing more Utapau maps come out!