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Adding Spotlights [SOLVED]

Posted: Thu May 13, 2010 2:33 pm
by theultimat
Hi GT.
I was wondering how I could add a spotlight to my model. By spotlight, I was talking about something like you see on the street lamps in Jinglin' Town. I tried adding a spotlight by going to Get > Primitive > Light > Spot, but it didn't look as it does in Jinglin' Town, so I assumed I was doing something wrong. Also, the idea was so that the other parts of the model are hard to see due to shadow (kin of like the tops of the _world mesh parts in the Mustafar assets). Could someone please help me out?
Thanks.

Re: Adding Spotlights

Posted: Thu May 13, 2010 2:35 pm
by Maveritchell
You can use a real light (a light .odf based off of a null) - see stock models for further elaboration. You can also use a semitransparent mesh as the "cone" of the light, but that doesn't add any lighting by itself.

Re: Adding Spotlights

Posted: Thu May 13, 2010 2:37 pm
by theultimat
Ah, great. Thanks, Mav'!