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Re: Space Dathomir! {WIP} *Beta Sent!*

Posted: Sun Dec 16, 2007 9:38 pm
by EGG_GUTS
Concussion Missiles

Image

and this is the pic for the Load screen I'm gonna use.

Image

Re: Space Dathomir! {WIP} *Beta Sent!*

Posted: Sun Dec 16, 2007 10:32 pm
by SilvaDalek
wonderfull!
I love it!

Re: Space Dathomir! {WIP} *Beta Sent!*

Posted: Mon Dec 17, 2007 4:30 pm
by MandeRek
I do agree, nice pics! Did you use the Droid Trifighter's missiles effect only, or the whole weap? Damm nice EGG ;)

Re: Space Dathomir! {WIP} *Beta Sent!*

Posted: Mon Dec 24, 2007 12:24 pm
by EGG_GUTS
Shield Statistics

Bombers(B-wing, Y-wing, Tie Bomber) Health = 5000 Shield = 2500

Fighters(Tie Fighter, X-wing, Tie Phantom) Heath = 2250 Shield = 4750

Intercepters( Tie Intercepters, A-wing) Health = 1500 Shield = 6000

Other (Tie Defender) Health = 1150 Shield = 6350

I had an Idea for the linked turrets so They should be finished soon when I get them done the map is pretty much done.

BTW, does anyone know hoe to up the fire rate, I might just reduce the Over Heat rate.

Re: Space Dathomir! {WIP} *Beta Sent!*

Posted: Mon Dec 24, 2007 12:41 pm
by Delta 47
Wow this is going to be awesome nice job :wink:

Re: Space Dathomir! {WIP} *Beta Sent!*

Posted: Mon Dec 24, 2007 5:15 pm
by Guest
please dont reduce the oveheat rate it will make less lasers flying around and targets harder to hit

Re: Space Dathomir! {WIP} *Beta Sent!*

Posted: Mon Dec 24, 2007 5:46 pm
by Huddy Da Man
umm... im kinda in a hurry and i cant go thru all the 5 pages
so can u post the link again? i couldnt find it in the first post...
or if there isnt even any link yet then sorry. my bad. :sick:

if someone makes fun of me,
ill consider another part of mandalorian wars.
with you on the other side... *dum dum dum*

edit: btw i wanted to say that stating from the pics this is gonna be a quite good map unless
you screw up. :mrgreen: so cmon and hop to it! hopin for full version to come out soon! 8)

edit2: okay i read thru the topic and found out that the beta test is only given
to the beta testers chosen. for me tho i always do public beta on my maps.
its useful coz not only theres a higher possibility of finding deep bugs but,
i can also create a percentage of the ratings and see how much ppl would like it.