Attaching Effects [Solved]
Posted: Tue Jul 22, 2008 5:35 pm
Alright, I've been working on my model for the DMI (hopefully I won't change my idea, again...), and I was thinking that it would make it more realistic to have certain effects at certain places.
I looked through a vehicle .odf, because I know that they have places where smoke and flame effects appear, and I was pretty sure that these lines are the one's I'd need. I just would like someone to confirm/refute it.
Anyway, I was pretty sure it was these lines (taken from the Republic Tank's .odf):
I doubt that, for a prop, you would want DamageBlahWhatever, but those are (mostly) the lines I would need for attaching an effect, am I correct?
Thanks in advance for any help.
I looked through a vehicle .odf, because I know that they have places where smoke and flame effects appear, and I was pretty sure that these lines are the one's I'd need. I just would like someone to confirm/refute it.
Anyway, I was pretty sure it was these lines (taken from the Republic Tank's .odf):
Code: Select all
DamageEffect = "com_sfx_vehicleflame"
DamageEffectScale = 1.5
DamageInheritVelocity = 0.5
DamageAttachPoint = "hp_damage_1"Thanks in advance for any help.