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Cleaning Errors...
Posted: Tue Aug 15, 2006 4:58 pm
by Rekubot
Recently I cleaned my map with everything selected and then munged again. I've done this before plenty of times and I know that there are a lot of munging errors the first time around, so I munge... and munge... and munge again, to make sure that I've gotten everything successfully remunged. This time around however, my map continues to crash at the loading screen. I know for certain that the map was working before I cleaned. I've now munged the map about 10 times now but I'm still not getting any closer to solving the problem. Is there something I can do to make the whole thing munge properly to get my map working again? Thanks in advance!
RE: Cleaning Errors...
Posted: Tue Aug 15, 2006 5:05 pm
by darthpingu
Hmm, did VisualMunge write anything in the PCmunge_log(if that's the correct spelling)?
RE: Cleaning Errors...
Posted: Wed Aug 16, 2006 2:35 am
by [RDH]Zerted
Sounds like you deleted a source file you needed. You did a clean (which wipped out the munged version) and now VisualMunge can't find a file you map needs. What are your level 3+ errors?
RE: Cleaning Errors...
Posted: Wed Aug 16, 2006 3:32 am
by Rekubot
Nothing came up in the mungelog, and the level 3 errors are:
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(857)
Lua ReadDataFile: Could not open sound\yav.lvl;yav1cw
Message Severity: 3
.\Source\EntityGeometry.cpp(619)
Entity "imp_inf_rifleman" missing geometry "imp_inf_stormtrooper"
Both of these errors I had way back before I cleaned and they never changed anything.
RE: Cleaning Errors...
Posted: Wed Aug 16, 2006 3:40 am
by darthpingu
But *maybe* you can see "missing geometry", ain't that critical=?
RE: Cleaning Errors...
Posted: Wed Aug 16, 2006 5:07 am
by Rekubot
Well, the thing is that the imp_inf_stormtrooper.MSH file has always been where it should be, so maybe I'm not running the program correctly. Here's the batch file: (I have the DVD version of Star Wars Battlefront II by the way.)
C:
cd "C:\Program Files\Lucasarts\Star Wars Battlefront II PC Server"
BattlefrontII.exe /gamename "Testing Map" /win /norender /resolution 200 200 /autonet dedicated /playercount 1 /bots 15 CHRc_con 400 400
Edit: Maybe it is a side problem, because the Galactic Civil War Era works perfectly. That still doesn't get me any closer to solving the problem though because the PC server doesn't have anything useful and there's no mungelog.
Edit2: Okay, NOW I've got it working (the BFront2 log, I mean). Here's the level 3 errors:
Code: Select all
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(857)
Lua ReadDataFile: Could not open sound\yav.lvl;yav1cw
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(857)
Lua ReadDataFile: Could not open dc:sound\chr.lvl;chrcw
Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rifleman in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rocketeer in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_engineer in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_sniper in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_officer in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_jettrooper in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_hover_fightertank in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_hero_anakin in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_hover_barcspeeder in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl
Message Severity: 3
.\Source\LoadUtil.cpp(1011)
Unable to find level chunk in dc:SIDE\rep.lvl
Posted: Wed Aug 16, 2006 6:03 am
by RC-1290
since It misses so much CW content, maybe the files are in the right place but they aren't mentioned in the right way( in lua file or req).
Posted: Wed Aug 16, 2006 6:23 am
by darthpingu
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(857)
Lua ReadDataFile: Could not open dc:sound\chr.lvl;chrcw
So you're making custom sound eh?
Message Severity: 3
.\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_inf_ep3_rifleman in C:\Program Files\LucasArts\Star Wars Battlefront II PC Server\AddOn\CHR\Data\_lvl_pc\SIDE\rep.lvl
That one looks awful(chunked clone???):).
Posted: Wed Aug 16, 2006 6:43 am
by Rekubot
Well, currently I'm re-writing the LUA piece by piece so that I can uncover the problem. I'm pretty sure it's something to do with the Republic side, so I'll leave that part of the LUA 'till last.
Posted: Wed Aug 16, 2006 7:16 am
by Teancum
Have you ever STOP'd a munge? That will screw stuff up bigtime. I'm not sure why the button is even there, but it will screw things up majorly.
Posted: Wed Aug 16, 2006 8:17 am
by Rekubot
Uh... Oh. Yes I have, many times, whenever I've remembered to do something just after I've hit munge. Does that mean I'm screwed then?

Posted: Wed Aug 16, 2006 9:42 am
by Teancum
No... it means you need to do what the vets call a 'manual clean'.
Delete all files in the following folders:
data_***/_BUILD/SIDE/***/MUNGED/PC --do this for each side you've munged
data_***/_BUILD/WORLDS/***/MUNGED/PC
Delete any LVL and REQ files in the following folders
data_***/_BUILD/SIDE/***
data_***/_BUILD/WORLDS/***
data_***/_LVL_PC/SIDE
data_***/_LVL_PC/*** --Your world name
Finally delete your map from
/Star Wars Battlefront II/Gamedata/Addon
That's a manual clean. Try munging again after that.
Posted: Wed Aug 16, 2006 10:45 am
by Rekubot
Nope, no change. Still crashes while loading up. <Sighs> Currently I'm moving everything over to another directory (i.e. not Data_CHR anymore), and I've got the map working in Clone Wars again at least. Now all I've got to do is the sides. Well, thanks for your help guys.