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Add doors,dust and smoke

Posted: Thu Apr 10, 2008 9:57 am
by Zocker2
hi, another few questions:
- how can i add doors that really work(animated doors)?
- how can i add dust ?
- how can i add smoke?

thx

Re: Add doors,dust and smoke

Posted: Thu Apr 10, 2008 11:09 am
by cloneknight
1)animated doors need to be scripted i think, animated in ze then add a trigger, (not my best subject)

2-3)dust and smoke can be found in different maps' object assets

Re: Add doors,dust and smoke

Posted: Thu Apr 10, 2008 11:16 am
by FragMe!
Doors are put in like any other object. You just have to make sure that along with the ODF msh and tga files you copy the animation files from the munged folder from the world you are taking them from and put them in your worlds munged folder (you will have to create the folder if one doesn't already exist).

Re: Add doors,dust and smoke

Posted: Thu Apr 10, 2008 12:18 pm
by Zocker2
ok that all actually worked, but the doors don't have sound. what now?