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How to read .lvl files
Posted: Fri Dec 11, 2015 1:47 pm
by TheMastermindOfMaom
This Localization mod brings new threads every day
Is there any program to read .lvl files? I want to see the diffrences and attempt to fix the custom map core.lvl file.
(I followed the core.lvl rebuilding tutorial btw)
Re: How to read .lvl files
Posted: Fri Dec 11, 2015 2:11 pm
by AnthonyBF2
If the new core.lvl is bigger than the old one, then you're find. There's no need to fret over the differences. It means the new file has everything you need, and then some.
I use a custom core.lvl that comes at 7.25mb. The old one is was 6.9mb. The extra stuff is most likely unused anyway.
Re: How to read .lvl files
Posted: Fri Dec 11, 2015 2:13 pm
by TheMastermindOfMaom
Re: How to read .lvl files
Posted: Fri Dec 11, 2015 4:27 pm
by Teancum
If you mean put it into a readable format, then no. Once munged the files are literally compiled into a different format from the original, then put inside the .lvl file. Anything you'd dump out wouldn't match what you started with.
Re: How to read .lvl files
Posted: Fri Dec 11, 2015 4:28 pm
by TheMastermindOfMaom
Ah,thanks. Lock this topic if you want,got no problem.
If I solve this,I can make my mod...
http://www.gametoast.com/viewtopic.php?f=27&t=31816