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Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Sun Apr 12, 2009 8:13 am
by Broken_box
I'd been away for a few days so when I came back I was pretty shocked at how off-topic things are, anyway-very nice work on getting it down to 70 megs-my attempted (and failed) map was 400 megs Zipped!

Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Sun Apr 12, 2009 8:49 am
by Jahad
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Sun Apr 12, 2009 8:49 am
by Skipper 24
It shouldn't do if you are running the 1.3 patch which the convo pack requires too.
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Sun Apr 12, 2009 10:31 am
by Teancum
No. There aren't many mods here at Gametoast that override the convo pack
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Sun Apr 12, 2009 2:36 pm
by delta578
Teancum wrote:
No. There aren't many mods here at Gametoast that override the convo pack
Was BFX 1.0 here? I remember that it over-rode the Conversion Pack and a bunch of other maps too.
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Sun Apr 12, 2009 2:43 pm
by Darth_Spiderpig
delta578 wrote:I remember that it over-rode the Conversion Pack and a bunch of other maps too.
Does it?
For me it only changes the stock maps, if I'm not wrong.
A time ago I've played BFX1.0 :maulsaber:
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Sun Apr 12, 2009 3:25 pm
by Guest
Darth_Spiderpig wrote:delta578 wrote:I remember that it over-rode the Conversion Pack and a bunch of other maps too.
Does it?
For me it only changes the stock maps, if I'm not wrong.
A time ago I've played BFX1.0 :maulsaber:
BFX 1.0 made GCW era on some maps of the convo pack CTD.
BFX 2.0/2.1 wasnt compatible with the latest convo pack, therefore you couldnt play the KotOR era as well as some new maps.
BFX 2.2 is as you know fully compatible with the Conversion Pack 2.2, the same goes for The Dark Times
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Sun Apr 12, 2009 3:53 pm
by Darth_Spiderpig
Then everything is fine

Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Sun Apr 12, 2009 5:34 pm
by Broken_box
Yeah, although I'm willing to remove bfx 2.2 (sorry arc) if the number of maps > 500 with this installed.
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Sun Apr 12, 2009 5:36 pm
by Maveritchell
Broken_box wrote:Yeah, although I'm willing to remove bfx 2.2 (sorry arc) if the number of maps > 500 with this installed.
This isn't about exclusivity; maps and mods (especially large ones) can just be rotated in or out of the addon folder whenever you want to play them. If you don't have a lot of big mods and you have the Conversion Pack's 2.2 patch, you should be able to have this, Battlefront Extreme, and the Conversion Pack all at once anyway.
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Sun Apr 12, 2009 7:57 pm
by Devastator77
Maveritchell wrote:If you don't have a lot of big mods and you have the Conversion Pack's 2.2 patch, you should be able to have this, Battlefront Extreme, and the Conversion Pack all at once anyway.
Yeah, When I got the 2.2 convo pack patch, I never saw this message "number of maps > 500" again. I've added many (way too many

) maps to one addon folder, and I usually never get any CTDs.
Anyways, thanks for all the work you've put into this, Mav. The new force powers, effects, units, it's......awe-inspiring.
Off-Topic: Happy Easter

Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Mon Apr 13, 2009 5:24 am
by Minwu325
What's Force Repulse like outside of Wave Mode? Also the corpses look great.
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Mon Apr 13, 2009 5:26 am
by Broken_box
Maveritchell wrote:Broken_box wrote:Yeah, although I'm willing to remove bfx 2.2 (sorry arc) if the number of maps > 500 with this installed.
This isn't about exclusivity; maps and mods (especially large ones) can just be rotated in or out of the addon folder whenever you want to play them. If you don't have a lot of big mods and you have the Conversion Pack's 2.2 patch, you should be able to have this, Battlefront Extreme, and the Conversion Pack all at once anyway.
Great , nice to know that I wont have to move things in and out of the addon folder.
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Mon Apr 13, 2009 10:10 am
by Jahad
thanks for answering my question guys...again awesome..can't wait!!!
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Mon Apr 13, 2009 5:33 pm
by unknown
@mav did you really make the "dark times test serv" or did someone else make a new era and called it dark times? I say this because you had said that you had made a stormtrooper icon and the one I saw looked like the same icon
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Mon Apr 13, 2009 5:38 pm
by DarthD.U.C.K.
he made one (from time to time)
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Mon Apr 13, 2009 6:03 pm
by Maveritchell
unknown wrote:@mav did you really make the "dark times test serv" or did someone else make a new era and called it dark times? I say this because you had said that you had made a stormtrooper icon and the one I saw looked like the same icon
Yes, I was just using that earlier today. I need to do some MP checks before I release the mod.
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Mon Apr 13, 2009 6:26 pm
by Darth_Spiderpig
And, is it stabile online or are there any problems?
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Mon Apr 13, 2009 7:08 pm
by Super_Clone
Maveritchell wrote:unknown wrote:@mav did you really make the "dark times test serv" or did someone else make a new era and called it dark times? I say this because you had said that you had made a stormtrooper icon and the one I saw looked like the same icon
Yes, I was just using that earlier today. I need to do some MP checks before I release the mod.
So this might be released later tonight?!?!
Re: The Dark Times (fmr. "Battlefront Unleashed")
Posted: Mon Apr 13, 2009 7:11 pm
by Maveritchell
Darth_Spiderpig wrote:And, is it stabile online or are there any problems?
It's fine online, there are one or two small MP-only map-specific issues I'm ironing out.
And @above: no.