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Re: Model showcase thread
Posted: Sat Dec 01, 2007 5:44 am
by DarthD.U.C.K.
i think it would be better, if you use the multiple uv projection, but nice model
Re: Model showcase thread
Posted: Sat Dec 01, 2007 11:33 am
by RepSharpshooter
Nice models everyone
I've always wanted one:

(Un-rendered)
Hopefully I'll have a poison dart rifle one of these days
Of course this'll be an inch and a half long, and you may not see it, but oh well.
Re: Model showcase thread
Posted: Sat Dec 01, 2007 4:07 pm
by HobGoblin_264
Maybe you could scale them up, and make them for ammo for a harpon gun

Re: Model showcase thread
Posted: Sat Dec 01, 2007 5:35 pm
by Caleb1117
Re: Model showcase thread
Posted: Sat Dec 01, 2007 5:57 pm
by Thunder
like
phycildelic
Re: Model showcase thread
Posted: Sat Dec 01, 2007 8:29 pm
by RepSharpshooter
Looks great! That'll be sooooooo fun once it's in-game.
Just making things for fun:
I actually got the real air rifle for my birthday. I still need to tweak some things here and there, esp. the texture.
..
Do you think the game engine can handle a 3000 poly mesh for a weapon?

I'll try and optimize it as well.
Re: Model showcase thread
Posted: Sat Dec 01, 2007 8:42 pm
by Taivyx
RepSharpshooter wrote:Do you think the game engine can handle a 3000 poly mesh for a weapon?

I'll try and optimize it as well.
How many sides are your cylinders, did you delete all unnecessary vertices, remove details that can be textured on without looking sloppy
Re: Model showcase thread
Posted: Sun Dec 02, 2007 12:46 am
by FragMe!
Here is a new set of doors (and things) I have been working on, it's a little dark sorry.
The first door is designed to go into the prison cell area of the Death Star this is an animated door.
The second door is animated in ZE along with the car, if it looks like the car is spinning it is

For map purposes it needs to spin 90 degrees. It is a 20 second ride, maybe a little long but it stops the mega bouncing on the way down.
http://files.filefront.com/doorswmv/;91 ... einfo.html
Re: Model showcase thread
Posted: Sun Dec 02, 2007 3:42 am
by Maveritchell
Looks pretty slick, FragMe. Very nice looking.
Re: Model showcase thread
Posted: Sun Dec 02, 2007 5:07 am
by t551
Veeeery nice, RepSharpshooter. It's a competition rifle, right? I have one very similar except that it's a competition .22, so a bit longer and heavier.
Re: Model showcase thread
Posted: Sun Dec 02, 2007 6:32 am
by wazmol
thats actually amazing FragMe!
Sweet peice of work their....
Waz
Re: Model showcase thread
Posted: Sun Dec 02, 2007 7:35 pm
by CaptainOrdo
i know im a little late but nice dart rep. if i not mistaken, isn't making a wrist flamethrower changing the wristrocket (odf.?) to flamethrower? if sp you could make weapon then change it to be a wrist fireweaponlike in SW bounty hunter
nice also nice doors
Re: Model showcase thread
Posted: Mon Dec 03, 2007 1:18 am
by RevanSithLord
Awesome work guys!
Well. I haven't modeled it yet... but I think I am going to model an 'Arc Hammer' mesh. Just for ambient effect. Then again... it could possibly end up going to like a *bonus map* (non-canon, but a cool 'what-if' thing) where a Rebel task-force jumps into the system where the Arc Hammer is stationed...accidentally. The Imperials would fight the Rebellion fleet to ensure that the Rebels don't radio back or hyperspace to a system to give away the position of where the 'secret project' is going on at. The Rebels try to retreat, but an Immobilizer frigate is preventing hyperspace travel from the sector. They then target the Immobilizers and the ARC Hammer and attempt to cripple them and stop their project.
I'll start on the model probably after I manage to get my Assault Cannon out.

Re: Model showcase thread
Posted: Mon Dec 03, 2007 5:42 am
by Death_Commando
Hello all,here's my first model for my upcomming cs map for Star Wars Battlefront II
The Modified AK-47
EDIT:I need a little help for texturing it and exporting it in msh
EDIT2:Sorry the model is in 3DS MAX 7 because XSI wont install on my pc
Re: Model showcase thread
Posted: Mon Dec 03, 2007 9:15 am
by Maveritchell
It's a nice model - did you make it?
Re: Model showcase thread
Posted: Mon Dec 03, 2007 9:23 am
by DarthD.U.C.K.
its a VERY nice model!
Re: Model showcase thread
Posted: Mon Dec 03, 2007 10:09 am
by TheDarkMask
Nice...
Re: Model showcase thread
Posted: Mon Dec 03, 2007 10:59 am
by MandeRek
It's indeed very nice, maybe a bit
too nice for a first model

Re: Model showcase thread
Posted: Mon Dec 03, 2007 11:05 am
by Caleb1117
Even with Ye user friendly Max.
Re: Model showcase thread
Posted: Mon Dec 03, 2007 12:24 pm
by Death_Commando
Yeah thanks all 8)I and one of my friends made it.He just asked for credit and i'll give him one
EDIT:I have started work on a M4A1 Carbine.Here's my progress
