Page 16 of 17
Posted: Wed May 10, 2006 10:12 am
by Ipodzanyman
just a *little* bug, you cannot deploy the radio droid or laser turret, all that happens is that the animation works.
Posted: Wed May 10, 2006 10:39 am
by Guest
Teancum
Thoughts:
-TIE Phantom! Yay! But TIE Phantom is very huge
And, this TIE must has more hits (as such TIE Bomber) and another seconadary weapon - Tie Interceptor`s missiles or LAAT/spec missiles.
-K-wing - so, great but this vehicle has very many hits and very serious weapons. Btw, Landing Craft is mobile-CP too, but have only stupid weapons
So, if can - change them.

Posted: Wed May 10, 2006 3:14 pm
by Champ_Amos
I've just played the map and I thought it was awesome. The map is converted really well and hero assault works quite well. I'm glad you added Lando!
Buggs
The Modified Laat/i (and maybe the normal one too) forward firing turrets need to fire faster (like in the cartoon)
Tie Phantom need to be smaller (similar size to Tie Fighter) and needs a cloaking device (not really a bug)
You need to localize everything
Fix the 'This is a bug report me' turret name
Ideas
Maybe add the Milenuim Falcon (if you can) :
http://www.saturnlabs.net/The_Lab/Falcon.html
and maybe even add the Tie Defender (if your getting bad feedback about the Phantom replace it with this) :
index.php?name=PNphpBB2&file=viewtopic&t=4761
Add the Cloud Car (but your doing that already for the mappack)
But apart from that the map was great 9/10

Posted: Wed May 10, 2006 3:22 pm
by Teancum
I'll fix the remote droid bug. I totally spaced that.
As far as the other comments, no other changes will be made to gunships/TIEs/other fighters, nor will any more new ships be added. I'm trying to get away from adding more.
And the TIE Phantom is the right size. The cockpit seats two, that's why it is that big.
Posted: Wed May 10, 2006 5:04 pm
by Wadi
and the hero name language bug?
Posted: Wed May 10, 2006 5:59 pm
by Teancum
I'll do what I can. I've tried to get it to work, but with minimal success.
Posted: Wed May 10, 2006 6:50 pm
by Wadi
penguin's heroes seem to work fine, maybe you can ask her what she does or something?
Posted: Thu May 11, 2006 11:26 am
by Champ_Amos
oops sorry to be a pain but I forgot to add that I think there should be some more fog or make it more dense under the platforms so you don't see where you fall.
About the Tie Phantom. If your not gonna change the size then can you do something about the behind view because you can't see what's directy infront of you and maybe add a second piolet seat so they could control the cloaking device. Whatchya think?
Posted: Thu May 11, 2006 3:58 pm
by Teancum
I'm just afraid cloak would end up unbalancing the gameplay. I might tweak the camera a bit, but this new camera system sucks.
Posted: Thu May 11, 2006 4:41 pm
by RevanSithLord
Offtopic- Speaking of cameras, I wish they'd fricken release a patch with free camera. :evil: I want to film a SWBF2 music vid for the community.
Ontopic- I didnt notice this new version, Tean, gotta check it out.

Loved the last version I played.
.985 lol dang, in it's 3rd decimal places.

Posted: Thu May 11, 2006 6:15 pm
by Epena
*twinge*
What happened to Lando? He's kinda...scrawny? And unproportionate? And the texture doesn't like the model...Excellent idea, but...yeah..You gonna give him that new pistol that Face found?
The rest is pretty excellent. I suggest again lowering the terrain (don't see why you shouldn't/couldn't, would take about 5 seconds) alot, because seeing where you die is kinda weird.
I love platforms!
Posted: Thu May 11, 2006 10:36 pm
by LD3
I found a glitch where you can land under the platforms but if you get out you die
Also some random sounds are missing
Still love it though 10/10
(and the recon works with award snipe rifle

)
Posted: Thu May 11, 2006 10:43 pm
by Gordman
err.... is it just me or landos head is a bit oversized
http://i24.photobucket.com/albums/c43/S ... lando3.png
http://i24.photobucket.com/albums/c43/S ... lando1.png
Althoguh I do aplaud you for the detail of his face!!! Its fantastic!!!!!!!

Posted: Fri May 12, 2006 6:20 am
by The_Emperor

Yeah, Landos head is a bit big but he stilllooks great! It's not thàt big, I didn't notice untill you said it
This was one of my favourite maps on SWBF1, and its even better now! Way better! Can't wait till the final version
Posted: Fri May 12, 2006 8:20 am
by Teancum
Well, unfortunately the version I have (1.0) will be the last version. I had to reinstall XP on my main drive, and lost all my backups & working folders. I do still have version 1.0 of the map though.
Posted: Fri May 12, 2006 11:43 am
by Epena
I know how that goes, except in my case, no backup.
I now feel Captain Mazda's pain in the fullest.
Posted: Mon May 15, 2006 2:50 am
by Lollilo
very good work, i loved this map in bf1 !!!

But one thing is not so good - if the commandship of the KUS shots the laser to the commandship of the republic, it will be destroyed... the laser is to hard, please fix them. :idea:
Posted: Mon May 15, 2006 1:17 pm
by Rpe7
Man, I really wanna play the new version but I can't due to computer problems. Hope I can get a new graphic card soon ...
It sounds good, and the previous versions were very good already. Lando Looks Great !!!
Posted: Mon May 15, 2006 6:26 pm
by shadowtrooper73
fix the xl part but its a good map!!
Posted: Mon May 15, 2006 7:18 pm
by Teancum
What's wrong with XL?