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Vehicle Spawn
Posted: Wed Mar 18, 2009 9:34 am
by B.I.G_Cookie
Ok this a very stupid question, but can someone explain me EASILY how to spawn vehicles right?
I read the documentation, but I don't understand it correctly

Re: Vehicle Spawn
Posted: Wed Mar 18, 2009 10:03 am
by Teancum
Where are you stuck?
Re: Vehicle Spawn
Posted: Wed Mar 18, 2009 10:20 am
by B.I.G_Cookie
Documentation wrote:The vehicle that will spawn from this vehicle spawn is determined by what you enter in the Class fields. For example, if you wanted this vehicle spawn to spawn a rebel combat speeder when the rebels own this CP, you would enter all_hover_combatspeeder into the ClassAllATK field. This is assuming that the rebels are set as team 1. Whether a team is ATK or DEF is determined by what team they are set as. ATK will spawn vehicles when that team is set as team 1, DEF will spawn vehicles if that team is set as team 2.
Note: 2 values that are no longer used are ClassHisATK and ClassHisDEF. Entering values in this field will accomplish nothing, so….just don’t bother.
I dont understand this part..

Re: Vehicle Spawn
Posted: Wed Mar 18, 2009 10:43 am
by DarthD.U.C.K.
if you place a vehicle spawn and click on it, a propertypage will pop up on the right side of the window. there you have to fill in the the name of the region of the cp you want to attch it to (controlzone).
you can determinaet which vehicle spanws when which faction owns the CP with the confusing other boxes
the tutorial means that if you want the tauntaun to spawn when the CP is captute by the repuplic, enter the tauntauns spawnname into the repATK field (all and rep are allways attackers)
if you want it to sapwn when the cis capturs the cp, fill it in the CisDEF field
Re: Vehicle Spawn
Posted: Wed Mar 18, 2009 10:56 am
by YaNkFaN
(all and rep are allways attackers)
just wanted to correct that in the default .lua rep and imp are always attackers and all and cis are def you can change that very simply in the .lua but it's just there
Re: Vehicle Spawn
Posted: Thu Mar 19, 2009 12:43 pm
by B.I.G_Cookie
Hmm.. I'll try.
If it doesnt't work I will ask again.
Thank you for the help so far.
