Page 1 of 1

Soldier jumping

Posted: Tue Jun 05, 2007 2:51 pm
by PlayerX
Is there some way to control how the soldier jumps in BF1? For example, I have an R2 unit which I'd like not to be able to jump at all; for my wookie unit, it'd be nice if he could jump but have him perhaps fall back to the ground faster than a lighter human soldier....

With the jetjump, you can specify things like the push downward to sort of have the units fall back down to earth faster, but I don't think such a command exists for the regular jump. If I can't adjust the jump then is there a way to just turn it off for specific characters?

RE: Soldier jumping

Posted: Thu Jun 07, 2007 9:46 am
by Laserblast
For having a non-jumping class, the droid class might work. I am uncertain if it can be made into a soldier class or anything, but otherwise it seems to be workable for an R2 unit. As far as falling faster, I do not know of a way to make it do so. On the bright side, a wookie would not probably fall faster than a human (wookies don't look remarkable more aerodynamic than humans).

Posted: Thu Jun 07, 2007 8:05 pm
by PlayerX
Thanks LB, I did try using the "droid" class as a soldier a while ago but unfortunately, it crashed the game. I don't think anything other than the soldier and droideka can be used as a playable unit (which is quite frustrating).