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Build accurate object collision [Solved]

Posted: Tue Jul 14, 2009 7:47 pm
by Ping
I've noticed that whenever I check off the "Build accurate object collision" box that the keys that move the camera up and down in ZE don't seem to work. Is this normal? I've searched the site, and went through the documentation, but I didn't find anything (that, or I missed something). I realize this is probably a n00b-ish question, but I didn't really find anything after looking.

Re: Build accurate object collision

Posted: Tue Jul 14, 2009 7:48 pm
by Fiodis
This isn't normal. At least, it never happens to me. F and V are up and down, right?

Well, at least you can still function without up and down by rotating the camera up and pressing "w".

Re: Build accurate object collision

Posted: Tue Jul 14, 2009 7:52 pm
by Ping
Fiodis wrote:This isn't normal. At least, it never happens to me. F and V are up and down, right?

Well, at least you can still function without up and down by rotating the camera up and pressing "w".
Never thought of doing that. thanks for the advice. I wonder what the problem could be?

Edit: Now it's working fine. I'm still not sure of the cause, though.