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How to make terrain shimmer
Posted: Sun Mar 17, 2013 2:15 pm
by pkneusel
I need to make the terrain on my map shimmer. I tried adding a layer of water but due to the size of the map this was not possible. I have seen some maps with sprite of some kind floating a little ways from the ground as some sort of mist. Is there a tutorial for that or does anyone have other suggestions?
Re: How to make terrain shimmer
Posted: Sun Mar 17, 2013 3:12 pm
by THEWULFMAN
Shimmer? In what way? Can you be more specific. Do you mean heat wave shimmer one might see on hot asphalt or desert sand?
Re: How to make terrain shimmer
Posted: Sun Mar 17, 2013 9:57 pm
by pkneusel
I am attempting to make a terrain that looks like a plasma. Fluid, but not specifically liquid. A heat wave is about what I was thinking. Thanks.
Re: How to make terrain shimmer
Posted: Sun Mar 17, 2013 10:15 pm
by Marth8880
You might be best off with modeled terrain.
Re: How to make terrain shimmer
Posted: Wed Mar 20, 2013 12:26 pm
by Jaspo
Look in the stock dagobah assets to find the ground mist prop, otherwise maybe use hex editing to make a model glow and use it for the ground, like what I did for the lava on my Mustafar map.
To add a light bloom glow to a texture by hex editing, simply change the 6th (or 5th?) place from "ATRB" to 02 on the hex side for the texture you wish to alter.