Ive created a new map that was supposed to be released today. Unfortunatly though, you can't spawn and I encountered 3 possibly importent errors:
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open dc:TWS\TWS.lvl
Message Severity: 3
.\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to perform arithmetic on a nil value
stack traceback:
(none): in function `AddCommandPost'
(none): in function `ScriptPostLoad'
Message Severity: 2
.\Source\LuaCallbacks_Mission.cpp(3776)
Command Post "cp1" not found
What did I do wrong?
Serious Spawing issues
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=AOX=Durge
- Command Sergeant Major

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- Maveritchell
- Jedi Admin

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Re: Serious Spawing issues
You probably either made a large change in your .lua that's precluding it working or you misnamed a commandpost or spawnpath (in either ZE or your .lua) Look under "function ScriptPostLoad" (in the .lua) where you either define CPs or add them to the objective. And check ZE.=AOX=Durge wrote:Ive created a new map that was supposed to be released today. Unfortunatly though, you can't spawn and I encountered 3 possibly importent errors:
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open dc:TWS\TWS.lvl
Message Severity: 3
.\Source\LuaHelper.cpp(312)
CallProc failed: (none):0: attempt to perform arithmetic on a nil value
stack traceback:
(none): in function `AddCommandPost'
(none): in function `ScriptPostLoad'
Message Severity: 2
.\Source\LuaCallbacks_Mission.cpp(3776)
Command Post "cp1" not found
What did I do wrong?
-
=AOX=Durge
- Command Sergeant Major

- Posts: 259
- Joined: Sun Jul 02, 2006 7:38 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Slim Jimian Jungle
RE: Re: Serious Spawing issues
I doubt that this but, could it have anything to do with VisualMunge getting stuck munging one prop?
- Maveritchell
- Jedi Admin

- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: RE: Re: Serious Spawing issues
No. I don't think I've ever seen a simple prop crash a map.=AOX=Durge wrote:I doubt that this but, could it have anything to do with VisualMunge getting stuck munging one prop?
- [RDH]Zerted
- Gametoast Staff

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RE: Re: RE: Re: Serious Spawing issues
Fix your first error before even reading the other ones (which happen to be all caused by it). Somewhere your munge failed. Do a full clean and try again. Don't forget to check common.Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open dc:TWS\TWS.lvl
