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patch 1.1 installed but addons don't work

Posted: Mon Dec 28, 2009 4:05 pm
by Commander Neyo
I've installed the 1.11 patch so that i can see the "Jabba's Pallace" map but i met some other mods in the addon folder and they didn't work.
Just the "Rhen Var: frozen corridor" map by Astute was in the list of playable maps.
So i tried to start it but then the game chrashed to desktop with an error wich said that the game has a problem and must be ended :?
Can you say why?

Re: patch 1.1 installed but addons don't work

Posted: Mon Dec 28, 2009 4:39 pm
by Ka-Ching
i dont think 1.1 supports custom maps,try updating to 1.2

http://www.lucasarts.com/support/update ... front.html

Re: patch 1.1 installed but addons don't work

Posted: Tue Dec 29, 2009 9:02 am
by Commander Neyo
yea, i already tried this but after the half of the insalation of patch 1.2 it crashes because of an
"unknown error" :?

Re: patch 1.1 installed but addons don't work

Posted: Tue Dec 29, 2009 12:26 pm
by jedikiller32
Perhaps try downloading from here? http://starwarsbattlefront.filefront.co ... atch;36114

or here?
http://www.fileshack.com/file.x/5544/St ... h+-+German

I got these off the fact that your location is German, so I assume that you have the German version of the game.

Re: patch 1.1 installed but addons don't work

Posted: Thu Dec 31, 2009 4:10 pm
by Commander Neyo
yes, i've the german version.
If it won't work with your download, i'll try the english version :wink:
Happy new year and thanks for the answers.

Re: patch 1.1 installed but addons don't work

Posted: Thu Dec 31, 2009 5:02 pm
by giftheck
1.1 does support addon maps, however, the length of the map ID is limited to three characters. Most new maps have more than that, hence the crash. The 1.2 patch sorts this out.

Good luck, and a happy New year to you too ;)

Re: patch 1.1 installed but addons don't work

Posted: Fri Jan 01, 2010 12:59 am
by MasterFang1
just rename the maps so that they are three characters...

Re: patch 1.1 installed but addons don't work

Posted: Fri Jan 01, 2010 3:49 pm
by giftheck
I believe it's not that simple. The map ID is encoded into addme as well, I believe.