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Weapons as props [Solved]
Posted: Sun Jan 07, 2007 6:05 pm
by EGG_GUTS
Is it possible I tried but it didn't work
thanks
RE: Weapons as props
Posted: Sun Jan 07, 2007 6:13 pm
by -_-
it should if you do it correctly.
Posted: Mon Jan 08, 2007 12:50 pm
by EGG_GUTS
Cuz I wanted the ewok spear and I pasted the ODFs and MSHs in my folder
but it still didn't show up in ZE
Posted: Tue Jan 09, 2007 3:26 am
by Linus
The
ODF* file should look like this :
Code: Select all
[GameObjectClass]
ClassLabel = "prop"
GeometryName = "ewk_spear.msh"
[Properties]
GeometryName = "ewk_spear"
- Linus
Posted: Tue Jan 09, 2007 5:49 pm
by EGG_GUTS
But I'm using it as a weapon too would it still work?
Ewok spear as a prop and weapon in the same map
Posted: Tue Jan 09, 2007 7:14 pm
by AceMastermind
EGG_GUTS wrote:But I'm using it as a weapon too would it still work?
In that case, copy:
ewk_spear.msh
and rename the copy to something like:
spear.msh
then copy the "ewk_weap_inf_spear.odf" and rename the copy to something like:
spear.odf
then edit:
spear.odf
to call for:
spear.msh
as a prop, like this:
Code: Select all
[GameObjectClass]
ClassLabel = "prop"
GeometryName = "spear.msh"
[Properties]
GeometryName = "spear"
Place it in ZE, then save, close, munge and play!