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Weapons as props [Solved]

Posted: Sun Jan 07, 2007 6:05 pm
by EGG_GUTS
Is it possible I tried but it didn't work

thanks

RE: Weapons as props

Posted: Sun Jan 07, 2007 6:13 pm
by -_-
it should if you do it correctly.

Posted: Mon Jan 08, 2007 12:50 pm
by EGG_GUTS
Cuz I wanted the ewok spear and I pasted the ODFs and MSHs in my folder
but it still didn't show up in ZE

Posted: Tue Jan 09, 2007 3:26 am
by Linus
The ODF* file should look like this :

Code: Select all

[GameObjectClass]		

ClassLabel		=	"prop"
GeometryName	=	"ewk_spear.msh"


[Properties]		

GeometryName	=	"ewk_spear"
- Linus

Posted: Tue Jan 09, 2007 5:49 pm
by EGG_GUTS
But I'm using it as a weapon too would it still work?

Ewok spear as a prop and weapon in the same map

Posted: Tue Jan 09, 2007 7:14 pm
by AceMastermind
EGG_GUTS wrote:But I'm using it as a weapon too would it still work?
In that case, copy:
ewk_spear.msh
and rename the copy to something like:
spear.msh

then copy the "ewk_weap_inf_spear.odf" and rename the copy to something like:
spear.odf

then edit:
spear.odf

to call for:
spear.msh

as a prop, like this:

Code: Select all

[GameObjectClass]       

ClassLabel      =   "prop" 
GeometryName   =   "spear.msh" 


[Properties]       
GeometryName   =   "spear" 
Place it in ZE, then save, close, munge and play!