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Posted: Mon Jun 26, 2006 4:22 pm
by Moving_Target
Admins don't nail me for this, but i have a theory on why the camera won't move. It's because the model doesn't have a hard point right? If that's not it then im still lost on why the camera won't move at all. Maybe Kyross is right and the model is too big. ANyways Thanks in Advance!
Posted: Mon Jun 26, 2006 8:09 pm
by t551
No, cameras don't have anything to do with hardpoints. What units are the camera values in? Try setting them to a GIGANTIC number, like fifteen thousand, and you will be able to tell if those settings work. Back up the file first, of course.
Posted: Fri Jun 30, 2006 3:12 pm
by Moving_Target
Hey guys here's an update and a question. Update-- I started back up this project (been busy). Question-- simple, which line tells the object to have the jedi starfighter engine effect?

Posted: Sun Jul 02, 2006 11:01 am
by t551
For THAT, you will need to add hard points to the object.
Posted: Sun Jul 02, 2006 11:34 am
by Moving_Target
Oh no i mean how do i get rid of it. If you look in the pic in my post above it has the jedi starfighter engines. I'd like to know how to get rid of them.
Posted: Sun Jul 02, 2006 11:39 am
by xwingguy
Make these lines disappear:
Code: Select all
ThrustEffect = "com_sfx_exhaust_jedistarfighter_blue"
ThrustAttachPoint = "dummyroot"
ThrustAttachOffset = "0.3091 -0.2137 -2.2377"
ThrustEffectMinScale = "0.5"
ThrustEffectMaxScale = "1.4"
ThrustEffectScaleStart = "0.55"
ThrustEffect = "com_sfx_exhaust_jedistarfighter_blue"
ThrustAttachPoint = "dummyroot"
ThrustAttachOffset = "-0.3091 -0.2137 -2.2377"
ThrustEffectMinScale = "0.5"
ThrustEffectMaxScale = "1.4"
ThrustEffectScaleStart = "0.55"
ContrailEffect = "com_sfx_contrail"
ContrailAttachPoint = "dummyroot"
ContrailAttachOffset = "0.3091 -0.2137 -2.2377"
ContrailEffectMinScale = "0.2"
ContrailEffectMaxScale = "0.8"
ContrailEffect = "com_sfx_contrail"
ContrailAttachPoint = "dummyroot"
ContrailAttachOffset = "-0.3091 -0.2137 -2.2377"
ContrailEffectMinScale = "0.2"
ContrailEffectMaxScale = "0.8"
ContrailEffect = "com_sfx_contrail"
ContrailAttachPoint = "dummyroot"
ContrailAttachOffset = "0.3091 -0.2137 -2.2377"
ContrailEffectMinSpeed = "0.0"
ContrailEffectMinScale = "1.2"
ContrailEffectMaxScale = "1.8"
ContrailEffect = "com_sfx_contrail"
ContrailAttachPoint = "dummyroot"
ContrailAttachOffset = "-0.3091 -0.2137 -2.2377"
ContrailEffectMinSpeed = "0.0"
ContrailEffectMinScale = "1.2"
ContrailEffectMaxScale = "1.8"
Posted: Sun Jul 02, 2006 11:51 am
by Moving_Target
Thanks Xwingguy!
Ok so right now im trying to A) Get teh camera where i want it. but it doesn't want to.
I've set teh Z-axis to -15000.0, but i see no change what so ever. What other factors do i need to change? It can't be the Y or X axis. And i don't think TrackCenter, Trackoffset, or tiltvalue will help change the camera.
EyePointOffset = "0.0 1.0 -15000.0"
TrackCenter = "0.0 0.0 0.0"
//TrackOffset = "0.0 2.5 8.0"
TiltValue = "5.0"
B) Im trying to get teh Star destroyer dome flying and here's a section of my BF2front
Message Severity: 3
.\Source\LuaCallbacks_Mission.cpp(866)
Lua ReadDataFile: Could not open dc:SIDE\fsd.lvl
And my LUA...
function SetupUnits()
ReadDataFile("dc:SIDE\\cbr.lvl","all_fly_blockaderunner")
ReadDataFile("SIDE\\all.lvl",
"all_inf_pilot",
"all_inf_marine",
"all_fly_xwing_sc",
"all_fly_ywing_sc",
"all_fly_awing",
"all_fly_gunship_sc",
"all_veh_remote_terminal")
ReadDataFile("dc:SIDE\\fsd.lvl","imp_fly_stardestroyer")
ReadDataFile("SIDE\\imp.lvl",
"imp_inf_pilot",
"imp_inf_marine",
"imp_fly_tiefighter_sc",
"imp_fly_tiebomber_sc",
"imp_fly_tieinterceptor",
"imp_fly_trooptrans",
"imp_veh_remote_terminal")
Thanks in Advance!!! And for helping through all the questions ive had!
Target
Posted: Sun Jul 02, 2006 11:56 am
by OGEB1103
for B i suggest you check that 1) you have the mentioned side in the correct folder or 2) you have actually munged the side.
Posted: Sun Jul 02, 2006 12:00 pm
by xwingguy
That error means 1 of two things
1) fsd is misspelled and is really some other 3 letter code
2)You're missing the req in sides\fsd folder