Earth: Apocalypse 3D art thread -- W.I.P (Destruction pg. 7)
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- DarthSolous
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Much better!
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AvalancheMaster
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Re: Earth: Apocalypse 3D art thread -- W.I.P
In all honesty, the texture work of the lobby isn't for my taste. Lacks the feeling of an apocalypse. It is too bright, undamaged (compared to the walls especially), and is of low-quality.
I know it may come of as rude, but you might consider using somebody's else textures, at least as a resource. Models are great, and texturing is a whole lotta different business from what you're really good at. A set of good textures will greatly enhance your work.
I know it may come of as rude, but you might consider using somebody's else textures, at least as a resource. Models are great, and texturing is a whole lotta different business from what you're really good at. A set of good textures will greatly enhance your work.
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
All criticism, good or bad, is appreciated. You presented it in a way that is meaningful and helpful. Rather than saying "your textures r b@d bro, go [root beer] urself!!!" You presented reasoning behind your criticism which then allow me to become better at my work. I take no offense in your comment, and I do not see it as rude. Currently, I am using CG textures for all of my textures, + some edits. I will significantly change, hopefully to the better, the textures of the outside and inside to make it more damaged and old. If you didn't point that out, it might have stayed that way. So therefore I thank you for your comment! 
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AvalancheMaster
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Re: Earth: Apocalypse 3D art thread -- W.I.P
No problem, mate. What I meant though is that some people take it as a offence when you propose that they use somebody else's work to enhance their work. Still, it doesn't matter who've created the textures as long as they're good (aside from the copyrights stuff, of course).
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
The hotel lobby has been overhauled texture wise.
Changes:
0) New outside texture
2) Added more damage to the walls. Water damaged and some general scratching (found a nice brush in gimp that works well!)
0) larger resolution (is it resolution? Im not 100% sure) floor and roof texture (both are the same, I might change it)
What's left to do
4) make more changes (yay) to the hotel lobby based on feedback.
1) edit the garage (move the logs in, possibly adjust UV's, etc.)
3) Possibly edit the smaller chunk of wall, remove the broken piece on the side, maybe make the entire thing flaming, who knows.
No changes have been made to anything else. On a side note, I dont see a need to edit the large chunk of wall (the one with the windows) other than to add muntins.
and here is the video! http://www.xfire.com/video/5efedb
Changes:
0) New outside texture
2) Added more damage to the walls. Water damaged and some general scratching (found a nice brush in gimp that works well!)
0) larger resolution (is it resolution? Im not 100% sure) floor and roof texture (both are the same, I might change it)
What's left to do
4) make more changes (yay) to the hotel lobby based on feedback.
1) edit the garage (move the logs in, possibly adjust UV's, etc.)
3) Possibly edit the smaller chunk of wall, remove the broken piece on the side, maybe make the entire thing flaming, who knows.
No changes have been made to anything else. On a side note, I dont see a need to edit the large chunk of wall (the one with the windows) other than to add muntins.
and here is the video! http://www.xfire.com/video/5efedb
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- Nedarb7
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Whoa, the garage has been improved greatly since the last time I saw it. Great job:
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Did you mean the hotel lobby or the garage? there is a difference!
I didnt edit the garage since the last update (although I might have and dont remember it...lol.) The hotel lobby is the biggest building with checkerboard flooring/roof, dirty brick walls, and damaged pillars. The garage is well, the garage! it looks like a garage (see door on roof inside) with a hole in the back of it. I dont know why I am explaining this, but I am, so yeah... I hope that makes sense, as that is what I am referring to each building as.
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- Cleb
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Re: Earth: Apocalypse 3D art thread -- W.I.P
I can't watch the video right now because I don't have my laptop but I'm sure it looks good anyway
I'll watch it later
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Yeah, I should probably post screenshots. Not everyone would want to watch the video. Will do.
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- Cleb
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Re: Earth: Apocalypse 3D art thread -- W.I.P
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Yup! Cleb guessed it! I had put in hide tags earlier "Happy belated april fools, thats why the numbers are a screwy." And today is one day after april fools. My april fools (a day late) prank.
Massive image warning: Cleb gets an oreo cookie. I love oreos...*licks lips*
I will post screenshots of my map momentarily...
EDIT: Screens
http://www.xfire.com/screenshots/127777107
http://www.xfire.com/screenshots/127777101
http://www.xfire.com/screenshots/127777099
http://www.xfire.com/screenshots/127777097
http://www.xfire.com/screenshots/127777095
http://www.xfire.com/screenshots/127777090
http://www.xfire.com/screenshots/127777089
Massive image warning:
Hidden/Spoiler:
I will post screenshots of my map momentarily...
EDIT: Screens
http://www.xfire.com/screenshots/127777107
http://www.xfire.com/screenshots/127777101
http://www.xfire.com/screenshots/127777099
http://www.xfire.com/screenshots/127777097
http://www.xfire.com/screenshots/127777095
http://www.xfire.com/screenshots/127777090
http://www.xfire.com/screenshots/127777089
- Cleb
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Re: Earth: Apocalypse 3D art thread -- W.I.P
The hotel has indeed been improved!
A few suggestions though:
-With the water stains, maybe lighten them a bit, they seem to make the scratches less noticeable.
-Maybe add some more scratches to the wall, also some graffiti may look cool, i don't know, just a thought.
-Also you could dirty up the floor and the roof a bit more, they still look a little clean.
I hope you take some of this into account!
-With the water stains, maybe lighten them a bit, they seem to make the scratches less noticeable.
-Maybe add some more scratches to the wall, also some graffiti may look cool, i don't know, just a thought.
-Also you could dirty up the floor and the roof a bit more, they still look a little clean.
I hope you take some of this into account!
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
hmmm....grafiti might look really good or really bad, I will try something and see. Did you mean the outside wall or inside wall or both? I will see what I can do to dirty the floors, maybe mud would work. I wonder if a bump map would make the scratches more noticeable ingame! I shall try it and see!
P.S. I take all criticism seriously (unless I know your trying to mess me up, which none of you are) and will do my best to use that criticism to improve my work as I go.
EDIT: After some long hard thinking, I am going back to the drawing board. I want to make a map to be played, and not for the sake of making a map. Dont worry, what I have so far is not being scrapped, but I'm just doing some more planning, thinking... Maybe over-thinking some things. Im doing more research into what is good and what is not good, etc. I want the best from my map. I want to have not just a good map, but an excellent map. So once I finish some planning I will update this thread again with my decision, and I hope you guys will like it.
P.S. I take all criticism seriously (unless I know your trying to mess me up, which none of you are) and will do my best to use that criticism to improve my work as I go.
EDIT: After some long hard thinking, I am going back to the drawing board. I want to make a map to be played, and not for the sake of making a map. Dont worry, what I have so far is not being scrapped, but I'm just doing some more planning, thinking... Maybe over-thinking some things. Im doing more research into what is good and what is not good, etc. I want the best from my map. I want to have not just a good map, but an excellent map. So once I finish some planning I will update this thread again with my decision, and I hope you guys will like it.
- DarthSolous
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Re: Earth: Apocalypse 3D art thread -- W.I.P
These should help:Loopy53 wrote:hmmm....grafiti might look really good or really bad, I will try something and see. Did you mean the outside wall or inside wall or both? I will see what I can do to dirty the floors, maybe mud would work. I wonder if a bump map would make the scratches more noticeable ingame! I shall try it and see!
http://gimp-tutorials.net/Graffiti-Tutorial
http://www.gimptalk.com/index.php?/topi ... -tutorial/
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
so after going back to the planning phase I have come up with this side setup!
Phew! that was a long post, but I think I have been thorough. If I missed anything, shout!
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- Cleb
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Re: Earth: Apocalypse 3D art thread -- W.I.P
How 'bout some tanks?
You mentioned a welding torch and I got excited.
It would be cool. Trust me. Also if there could be helicopter gunships. 
You mentioned a welding torch and I got excited.
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Doh! How could I forget tanks/vehicles in general! vehicle setup should be as follows:
USA:
M1 Abrams main battle tank
High Mobility Multipurpose Wheeled Vehicle, HMMWV, or simply Humvee with a machine gun on top, no really specific Humvee, I will look for a picture of one.
Russians:
T-90 Main battle tank
a "technical". Basically any generic pickup truck with a machine gun on the back. The russians will get an extra technical or two because the gunner can be killed easily by just spraying and praying.
I haven't really finalized any airplane models yet, im still doing research into that but I will post when I get some results.
USA:
M1 Abrams main battle tank
High Mobility Multipurpose Wheeled Vehicle, HMMWV, or simply Humvee with a machine gun on top, no really specific Humvee, I will look for a picture of one.
Russians:
T-90 Main battle tank
a "technical". Basically any generic pickup truck with a machine gun on the back. The russians will get an extra technical or two because the gunner can be killed easily by just spraying and praying.
I haven't really finalized any airplane models yet, im still doing research into that but I will post when I get some results.
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THEWULFMAN
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Re: Earth: Apocalypse 3D art thread -- W.I.P
I might be interested in modeling an M1 Abrams, if I have the time. I own a 1/32 model of it, which would help me a lot.
- Cleb
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Re: Earth: Apocalypse 3D art thread -- W.I.P
I was actually planning to make one a long time ago, before Loopy even made this thread. I will try no matter what, and if THEWULFMAN decides not to make one, then I guess you could use the one i will make. 
EDIT:
I started making one. If you would like, I can try to post a picture of it so you can see if you would like to use it.
EDIT:
I started making one. If you would like, I can try to post a picture of it so you can see if you would like to use it.
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Loopy53
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Re: Earth: Apocalypse 3D art thread -- W.I.P
Alright, here is what I think. I think that THEWULFMAN should make the M1 Abrams since he has a 1/32 model of it. That is, if it is okay with him. Cleb, even though you started an M1, could you make the T-90? I think that would work out best. For those of you who haven't already, can you add me on x-fire? That would be most appreciated. My x-fire is Loopy53. That way we can have real-time (is it real time?) communication, which I think is essential to a mod team/project. I will send out a PM to everyone involved with more information.
