Khimera Assets Released
Posted: Fri Jul 17, 2009 9:03 am
------KHIMERA BATTLEGROUNDS Assets by YaNkFaN-------
Here are the assets for Khimera Battlegrounds including worlds scripts sound files pretty much everything i used to make Khimera (it is a relatively big file 240mb)
but it contains everything used to the mappack
Terms of Use
If you do use these you agree not to remake Khimera or any other "Khimera themed" map or mappack. You may edit Khimera for your personal use only not for any
release on Gametoast, filefront or any other website. If you do use these assets please credit me for my stuff (mentioned below) and the respective creaters of some of the assets mentioned below.
BHA-Khimera: Beach
FR3- Khimera: Islands
KHJ- Khimera: Jungle
KHS- Khimera: Streets
KHP- Khimera: Plains
Sides/ Sounds are in BHA
everything else just contains a common folder and a worlds folder
random skies are in BHA and KHS
Khimera Battlegrounds uses a lot of assets created by others, I would just like to take the time to thank them for their work.
Credits:
Darth D.U.C.K.- Fixing Aurrasing Model/fixed magnastaff (-Hatrus for creating the model and texturing it.
-Wazmol for converting the staff to Battlefront.)
trainmaster611, Repsharpshooter- fixed chaingun turret
Pandemic, Maveritchell, and Teancum Kit Fisto and Conversion Pack heroes/units
Maveritchell- dark times mod and instructions for adding the mod to map (TFU random hero script)
Mars Marshall / Neomarz- aurrasing model
Fluffy_the_ic- shotgun
minologuy- converting the aurra sing model
Dragonum- LAAT/c model and animation
-DC-15A-
Pahricida - The creator of the model. Originally intended for MovieBattles 2 (a Jedi Academy modification), it has since been imported to Battlefront II.
wazmol69 - For exporting the model to Battlefront II without a single polygon or UV lost.
Rekubot - For resizing the rifle and adjusting the grip.
------
Fai222- SFOR Republic Carbine Model (Gauss Rifle)
Skyhammer- cool destroyed gunship models and LAAT/m also for the random sky/lighting tutorial
Delta 1035- skins that are purely amazing (aat, spider, stap, magnaguard, and droideka)
AQT- scaled up SBD
AceMastermind- grievous with cape
OOM-9 DC-15 Carbine
HUD Fixing
Mike Z for the original code
Majin Revan for his efforts and for making the topic
and FragMe
FragMe for the haywire detonator hud icon
Zerted for Custom Loading Screens and Free Cam
666rulerofclones for the EMP Grenade Assets
OOM-9 and Majin Revan for OOM9 and Commmander Cody Model
Neomarz- commander cody model
Teancum for uploading all this stuff in his "secret" asset pack
NullCommando-for imperial skins
Majin Revan-for RC sounds and RC weapons etc
Rends for his brilliant sound tutorial
Qdin- commander cody model (and if any of the included weapons are used, them too) (magnaguard chunks and DC-15s Pistol)
Majin Revan binoculars .odf
Dragonum for DC-15s pistol
Wazmol- converted Aurra Sing rifle (also known as Zam Rifle or CIS sniper rifle)
Neomarz- textures and models for Aurrasing Rifle
Nul_1138 some kashyyyk building textures
- ARC_Commander BFX assets (sonic grenade, T-21 rifle, droideka shield texture)
Caleb- sonic grenade explosion
Betaers
Nova Hawk
Nihillo
Fiodis
Ping
Maveritchel
Alex Secura
Fluffy_the_ic
obiboba3po
My Stuff
Map Ideas and Level Designs
Random hero script (it is an edited version of mav's script)
Fixed LAAT/c script (I added a second timer so that the ATTE wouldn't spawn immediately after it died)
Custom Lasers
Defenders
Some of the imperial skins are mine
Republic Skins (34th Battalion Commander, Clone Commander)
Droideka Skin (based off Delta 1035's skin)
GAT skin
Gauss Rifle odf
Many of the new weapon .odfs were edited
If there are any questions/comments/concerns please contact me at yankfan1950 at gmail dot com.
Enjoy
-YaNkFaN-
http://www.filefront.com/14061223/Khimera.rar
Edited: added ping as beta tester (sorry ping) and added which folders=what
Here are the assets for Khimera Battlegrounds including worlds scripts sound files pretty much everything i used to make Khimera (it is a relatively big file 240mb)
but it contains everything used to the mappack
Terms of Use
If you do use these you agree not to remake Khimera or any other "Khimera themed" map or mappack. You may edit Khimera for your personal use only not for any
release on Gametoast, filefront or any other website. If you do use these assets please credit me for my stuff (mentioned below) and the respective creaters of some of the assets mentioned below.
BHA-Khimera: Beach
FR3- Khimera: Islands
KHJ- Khimera: Jungle
KHS- Khimera: Streets
KHP- Khimera: Plains
Sides/ Sounds are in BHA
everything else just contains a common folder and a worlds folder
random skies are in BHA and KHS
Khimera Battlegrounds uses a lot of assets created by others, I would just like to take the time to thank them for their work.
Credits:
Darth D.U.C.K.- Fixing Aurrasing Model/fixed magnastaff (-Hatrus for creating the model and texturing it.
-Wazmol for converting the staff to Battlefront.)
trainmaster611, Repsharpshooter- fixed chaingun turret
Pandemic, Maveritchell, and Teancum Kit Fisto and Conversion Pack heroes/units
Maveritchell- dark times mod and instructions for adding the mod to map (TFU random hero script)
Mars Marshall / Neomarz- aurrasing model
Fluffy_the_ic- shotgun
minologuy- converting the aurra sing model
Dragonum- LAAT/c model and animation
-DC-15A-
Pahricida - The creator of the model. Originally intended for MovieBattles 2 (a Jedi Academy modification), it has since been imported to Battlefront II.
wazmol69 - For exporting the model to Battlefront II without a single polygon or UV lost.
Rekubot - For resizing the rifle and adjusting the grip.
------
Fai222- SFOR Republic Carbine Model (Gauss Rifle)
Skyhammer- cool destroyed gunship models and LAAT/m also for the random sky/lighting tutorial
Delta 1035- skins that are purely amazing (aat, spider, stap, magnaguard, and droideka)
AQT- scaled up SBD
AceMastermind- grievous with cape
OOM-9 DC-15 Carbine
HUD Fixing
Mike Z for the original code
Majin Revan for his efforts and for making the topic
and FragMe
FragMe for the haywire detonator hud icon
Zerted for Custom Loading Screens and Free Cam
666rulerofclones for the EMP Grenade Assets
OOM-9 and Majin Revan for OOM9 and Commmander Cody Model
Neomarz- commander cody model
Teancum for uploading all this stuff in his "secret" asset pack
NullCommando-for imperial skins
Majin Revan-for RC sounds and RC weapons etc
Rends for his brilliant sound tutorial
Qdin- commander cody model (and if any of the included weapons are used, them too) (magnaguard chunks and DC-15s Pistol)
Majin Revan binoculars .odf
Dragonum for DC-15s pistol
Wazmol- converted Aurra Sing rifle (also known as Zam Rifle or CIS sniper rifle)
Neomarz- textures and models for Aurrasing Rifle
Nul_1138 some kashyyyk building textures
- ARC_Commander BFX assets (sonic grenade, T-21 rifle, droideka shield texture)
Caleb- sonic grenade explosion
Betaers
Nova Hawk
Nihillo
Fiodis
Ping
Maveritchel
Alex Secura
Fluffy_the_ic
obiboba3po
My Stuff
Map Ideas and Level Designs
Random hero script (it is an edited version of mav's script)
Fixed LAAT/c script (I added a second timer so that the ATTE wouldn't spawn immediately after it died)
Custom Lasers
Defenders
Some of the imperial skins are mine
Republic Skins (34th Battalion Commander, Clone Commander)
Droideka Skin (based off Delta 1035's skin)
GAT skin
Gauss Rifle odf
Many of the new weapon .odfs were edited
If there are any questions/comments/concerns please contact me at yankfan1950 at gmail dot com.
Enjoy
-YaNkFaN-
http://www.filefront.com/14061223/Khimera.rar
Edited: added ping as beta tester (sorry ping) and added which folders=what