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In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

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Maveritchell
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Post by Maveritchell »

You mean the folders with the names of all the stock sides? They're there so that the stock sides have a place to go when you munge them. If you aren't changing the stock sides, they're just there as placeholders.
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Post by epm01 »

Alright it makes sense now,
How do I munge the hole map?
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Post by Maveritchell »

From the dropdown list in VisualMunge select "Everything."
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Post by epm01 »

Oh okay.
Do I press clean too?
Or do I leave that to the end?
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Post by Maveritchell »

No.

Also, if you're asking how to munge, you really should read the "Everything you Need" thread and the docs. That question is about as basic as they come.
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Post by epm01 »

I just tried to play my map, When it gets to that last Red Circle on the loading my screen goes black and then takes me to my desktop. Does anyone know how to make it work?
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Post by Caleb1117 »

Post an error log from the Bfront2_modtools.exe
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Post by epm01 »

But where do I find Star Wars Battlefront2_modtools.exe? Because i'm guessing its different to the normal one.
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Post by -_- »

Judging from your knowledge in modding, it tells me you haven't read a single Shipped documentation or anything in the FAQ. Go do that.
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Post by epm01 »

From the documents:
BF2_modtools.exe can be found in the root of the BF2_ModTools folder.
I can see a folder called BF2_ModTools inside BF2_ModTools but it wont open and says:

BF2_ModTools.exe-Unable to locate Component.
This application has failed to start because binkw32.dll was not found. Re-installing the application may fix this problem.
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Post by Teancum »

Again, read the FAQ at the top of this forum. It answers that and a bunch of other common questions.
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