Weapons as props [Solved]

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EGG_GUTS
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Weapons as props [Solved]

Post by EGG_GUTS »

Is it possible I tried but it didn't work

thanks
-_-
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RE: Weapons as props

Post by -_- »

it should if you do it correctly.
EGG_GUTS
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Post by EGG_GUTS »

Cuz I wanted the ewok spear and I pasted the ODFs and MSHs in my folder
but it still didn't show up in ZE
Linus

Post by Linus »

The ODF* file should look like this :

Code: Select all

[GameObjectClass]		

ClassLabel		=	"prop"
GeometryName	=	"ewk_spear.msh"


[Properties]		

GeometryName	=	"ewk_spear"
- Linus
EGG_GUTS
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Post by EGG_GUTS »

But I'm using it as a weapon too would it still work?
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AceMastermind
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Ewok spear as a prop and weapon in the same map

Post by AceMastermind »

EGG_GUTS wrote:But I'm using it as a weapon too would it still work?
In that case, copy:
ewk_spear.msh
and rename the copy to something like:
spear.msh

then copy the "ewk_weap_inf_spear.odf" and rename the copy to something like:
spear.odf

then edit:
spear.odf

to call for:
spear.msh

as a prop, like this:

Code: Select all

[GameObjectClass]       

ClassLabel      =   "prop" 
GeometryName   =   "spear.msh" 


[Properties]       
GeometryName   =   "spear" 
Place it in ZE, then save, close, munge and play!
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