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Posted: Thu Aug 16, 2007 8:05 am
by Bantha55
THX maveritchell. Here is it ingame:
Image

But the animation for the door doesnt work right at the moment...

Posted: Thu Aug 16, 2007 11:16 pm
by XxDepredationxX
Looks really awesome! I love Hoth maps. :mrgreen: Good Luck with it!

Posted: Fri Aug 17, 2007 9:12 am
by {501st}Commander_Appo
Cool, you're a pretty good modder bantha55, it's a great idea tp put that tank on your map, this is a true hoth map.

CC-1119/Commander Appo
:troop:

Posted: Fri Aug 17, 2007 7:27 pm
by Achronos-117
You should place the bacta tank in a more habitable room like in the ESB. You could use Tantive IV assets to make the living quarters. Good Job on the Map BTW

Posted: Fri Aug 17, 2007 8:42 pm
by plasmoidmonkey
i agree with what everybody else has said: This map is cool.

If this is your first, I expect great things from you in the future.

Posted: Fri Aug 17, 2007 10:29 pm
by Eggman
Looks great so far, and once the stuff on your to-do list is finished this will definately qualify for an instant download from me. :)

This is just me being really, really picky/being a realism freak, but I'm not a huge fan of the Darktrooper being in the map. But that's just me, and it's more important to have a fun map than a super-realistic-ultra-canon map anyway.

Posted: Sat Aug 18, 2007 11:59 am
by Jareth
...OMFG....thank you.....(Gets down on nees and starts crying) thank you!

Posted: Mon Aug 20, 2007 12:19 pm
by Bantha55
OK. Now i´ve removed the "cp-rule"and added all 13 cps.My tunnelsystem is finished ,too.And i´ve made a machine room:
Image
A bad thing is i´ve got too many objects.So i have to remove all my fog....BUT I LOVE FOG!!!!!!!!!!!!!!!!!!!!! :(

Posted: Mon Aug 20, 2007 8:31 pm
by Noob117
Bantha55 wrote:@ trainmaster611 : Its a normal GCW conquest mode but i am makeing it movielike . For example : The rebels stay in their trenches and thier turrets and the imperial army is moveing towrads to the echo base like in the movie.

@ Achronos-117 : It´ll be only one commander : General Maximillain Veers. Its a AT-AT Engineer uniform.

Heres the Imperial battle plan :
Image
Courteously from the essential guide to vehicles and vessels. Last pages. Conflicts of the galaxy. great book!


Cant wait for this map

Posted: Tue Aug 21, 2007 1:38 pm
by Bantha55
another update:

the snowschocktrooper(FOOLIS made it):
Image

Here is it at wookiepedia:
http://starwars.wikia.com/wiki/Imperial_shock_trooper

Posted: Tue Aug 21, 2007 4:04 pm
by plokoon761
wow, great lookin unit

Posted: Tue Aug 21, 2007 4:34 pm
by Maveritchell
Let me know if you're having problems with the tanks still. You mentioned it earlier. If so, make sure you clear up what they are, i.e., you don't know how to do the ZE animation, you need help with the code placement, etc.

Posted: Wed Aug 22, 2007 11:14 am
by Achronos-117
That looks ugly (im not talking about your shock trooper, i mean the one on wookiepedia)

Re: Hoth : The Empire Strikes Back

Posted: Sun Sep 02, 2007 9:50 am
by Bantha55
More screens:
Image
Image
Image
Image
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Re: Hoth : The Empire Strikes Back

Posted: Sun Sep 02, 2007 10:28 am
by yankeefan05
Its really looking great. Id love to play the actual battle of Hoth.

But, I may be seeing things or not, but I thought in the acutal movie they werent AT-STs but something else. Am I crazy?

Or maybe there were also other All Terrain Vechiles besides AT-STs and AT-ATs.

Re: Hoth : The Empire Strikes Back

Posted: Sun Sep 02, 2007 1:14 pm
by Eggman
yankeefan05 wrote:Its really looking great. Id love to play the actual battle of Hoth.

But, I may be seeing things or not, but I thought in the acutal movie they werent AT-STs but something else. Am I crazy?

Or maybe there were also other All Terrain Vechiles besides AT-STs and AT-ATs.
They were AT-STs, they just looked a bit different for some reason (I guess Lucas decided he didn't like them when he was making Episode 6).

New screens look great by the way, only criticism is that some of the terrain is a little pointy.

Re: Hoth : The Empire Strikes Back

Posted: Fri Sep 07, 2007 3:23 pm
by Bantha55
I haven´t used AT-ATs yet.Must they be written as a cp in the lua?

Re: Hoth : The Empire Strikes Back

Posted: Fri Sep 07, 2007 4:09 pm
by MercuryNoodles
The AT-ATs don't have to be added as CPs in the lua, unless you want to include them as part of the Conquest objective where they affect the countdown timer. I vaguely recall some discussion about being able to do that somewhere.

Re: Hoth : The Empire Strikes Back

Posted: Fri Sep 07, 2007 6:00 pm
by cloneknight
Permanent Mines , Autoturrets and Remote Droids

YOU SO rock!!

Re: Hoth : The Empire Strikes Back

Posted: Sat Sep 15, 2007 10:33 am
by Jareth
Wow....If you ever need a beta person please....come to me first....