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Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Jul 31, 2014 9:29 am
by Indytotof
Did someone have a E-5 Blaster Rifle and a SE-14r Blaster Pistol assets ? I found them anywhere.

Thanks guys.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Jul 31, 2014 9:50 am
by AQT
Stock cis_weap_inf_rifle.msh and cis_weap_inf_pistol.msh? They should be located in assets\sides\CIS\msh. Check in the PC folder as well.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Jul 31, 2014 9:52 am
by Indytotof
AQT wrote:Stock cis_weap_inf_rifle.msh and cis_weap_inf_pistol.msh? They should be located in assets\sides\CIS\msh. Check in the PC folder as well.
Yes I know, after checking what they look like in google image, I saw I was silly to ask this question.

Thanks however to confirm this.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Jul 31, 2014 7:30 pm
by Kingpin
I am sure I have seen a model with the helmet from the Imperial Engineer in the stock game on stormtrooper armour, all in white. Does anyone know where to find it?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Jul 31, 2014 10:39 pm
by TWINKEYRUNAWAY
Its the deathstar gunner by icemember. Me and several other modders have recently used it, it can be found in icemembers beta player models. :))

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Jul 31, 2014 10:51 pm
by Kingpin
I just looked, and I can't find it. Do you know what pack it is in?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Fri Aug 01, 2014 12:51 am
by SpartanA259
Kingpin wrote:I just looked, and I can't find it. Do you know what pack it is in?
I think it was the 4.2 REP extra troopers beta pack.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Fri Aug 01, 2014 4:37 am
by Indytotof
Is there any pong krell model and skin ?

I'm looking for him, he can be nice to add him in my mod. But I think it will be hard to do such dark jedi handle two doublesaber and have four arms, but who knows ?

Thanks.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Fri Aug 01, 2014 6:35 am
by Deviss
Indytotof wrote:Is there any pong krell model and skin ?

I'm looking for him, he can be nice to add him in my mod. But I think it will be hard to do such dark jedi handle two doublesaber and have four arms, but who knows ?

Thanks.
noghri model look like a besalisk(pong krell) ?

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Fri Aug 01, 2014 8:42 am
by AQT
Indytotof wrote:Is there any pong krell model and skin ?
As the title of this topic suggests, please only use this thread to ask for pre-existing assets. This means that if you cannot answer any one or some variation of the following questions:
  • Who made the asset?
  • Where was it released?
  • Where have you seen it?
Then that would be your cue to head on over to the All-Purpose Request Thread.

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Aug 07, 2014 10:51 pm
by jojo3450
CAN SOMEONE give me the XSI mod link

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Thu Aug 07, 2014 11:38 pm
by Kingpin
Do you mean the link to Softimage XSI, or Andweget's plugin?
Softimage: http://www.moddb.com/downloads/autodesk ... od-tool-75
XSIZETools: viewtopic.php?f=36&t=26664

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Fri Aug 08, 2014 6:52 am
by Delta-1035
Can anyone please reupload the phase I dead clones models made by Qdin?

topic here: http://www.gametoast.com/viewtopic.php?f=64&t=19093

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Fri Aug 08, 2014 9:55 am
by [Padawan]Helkaan

Looking for mod

Posted: Fri Aug 08, 2014 3:00 pm
by WWJD
Hey everyone, I'm new here. I came from this site here: http://www.lucasforums.com/showthread.php?t=203854
I was looking for the Commander Cody EP.2 and EP.3 assets but unfortunately the download links are inactive, does anyone have these assets? If you do could you please post them. The end goal for me is to simply add Commander Cody into the game (replacing the existing commander) but keeping the other 501st units intact. Can anyone help. Now I'm not some noob when it comes to modding just new with the SWBF 2 modding so don't fear to post anything technical if you have to. Thanks in advance!

WWJD

Re: Looking for mod

Posted: Fri Aug 08, 2014 3:12 pm
by Deviss
i am he xD try these links:
dl.dropbox.com/u/59104704/Community%20made%20Assets/Deviss%27s%20Assets/DEV_ep3_cody_final_last.zip
http://www.mediafire.com/download/kr8a4 ... +Final.rar
http://www.mediafire.com/download/w8hv8 ... 3+Cody.rar
dl.dropbox.com/u/59104704/Community%20made%20Assets/Deviss%27s%20Assets/DEV-Icemember_HD_ep3_Commander_Cody.zip
http://www.mediafire.com/download/68ept ... 2+Cody.rar
dl.dropbox.com/u/59104704/Community%20made%20Assets/Deviss%27s%20Assets/DEV_HD_EP3_Remapped_Commander_Cody_2.0.7z

or look here ;)
viewtopic.php?f=64&t=24475

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Fri Aug 08, 2014 4:17 pm
by WWJD
Dang man, you reply quick. Thanks a lot. I didn't see the link while searching the forum.....I must be blind. Thanks for the files and the quick reply.

WWJD

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Fri Aug 08, 2014 6:43 pm
by jojo3450
Can someone give me the the Kaminoan Source Files link

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Fri Aug 08, 2014 6:52 pm
by Noobasaurus

Re: The "Help me find a known PRE-EXISTING asset" topic (II)

Posted: Fri Aug 08, 2014 10:45 pm
by Deviss
WWJD wrote:Dang man, you reply quick. Thanks a lot. I didn't see the link while searching the forum.....I must be blind. Thanks for the files and the quick reply.

WWJD
you are welcome :D