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Posted: Wed May 03, 2006 8:50 am
by Leviathan
Off-topic : Teancum, have you eventually planned on integrating the "Hero Assault" Game Mod to all levels contained inside this Star Wars Battlefront "Conversion Pack", or would the "Enhancements" intended to both the Mustafar and Mygeeto levels shipping with Star Wars Battlefront II be basically "Bonus Stuffs" added to make sure those who will probably get their hands down on the "1.1 Patch" you mentioned will be entirely satisfied by it ?
Posted: Wed May 03, 2006 9:55 am
by Teancum
The latter. It's basically insurance to make sure everyone gets the 1.1 patch. It wouldn't matter if they got the patch if there are no fixes for any of the levels, but my guess is I will need to actually patch a file here and there from the 1.0 version, so the extra levels are to make sure people download it.
Posted: Wed May 03, 2006 6:43 pm
by yankeefan05
I just talked with DD and he just PMed Teancum Genosis. Rhen Var: Harbor is on the way.
Teancum plz try to put death zones in the glitches.
Posted: Wed May 03, 2006 6:52 pm
by Teancum
I will as many as I know. Whatever glitches I miss will be fixed in the 1.1 patch.
Posted: Wed May 03, 2006 7:29 pm
by yankeefan05
I thought u were realesing Genosis and Rhen Var in patch 1.1?
There r plenty of glitches in Rhen Var.
Posted: Wed May 03, 2006 8:39 pm
by Teancum
I am. Geonosis and Rhen Var Harbor are in 1.1, along with fixes for 1.0 levels.
I know there's got to be glitches in Citadel, but I asked people to PM me screenshots of trouble areas, and nobody did.
On a side note, Naboo: Plains got finished last night. Gametypes: bf1 (Conquest without Recon and Commander units--dedicated server only), Conquest (GCW and CW), CW Hunt, and XL (GCW and CW).
Posted: Thu May 04, 2006 11:01 am
by Leviathan
Off-topic : Teancum, I was entirely in the dark about the fact you had requested that all "Glitches" and "Trouble Areas" encountered while playing the different levels contained in this Star Wars Battlefront "Conversion Pack" had to be reported inside a specific thread, and I guess that I am not currently the only GameToast member being in that case.
Therefore, maybe you should create a brand-new "Announcement" which would be entirely dedicated to the reporting of any "Technical Issue" faced with the concerned Star Wars Battlefront II levels, in order to make sure you will obtain Feedbacks regarding the Project you have led so far ?...
Posted: Thu May 04, 2006 11:33 am
by Teancum
VERY IMPORTANT ANNOUNCEMENT!
The pack will be postponed for at LEAST another two weeks. I have bills to pay and need to work 60+ hours a week to do so.
Posted: Thu May 04, 2006 11:54 am
by CarbineImpulse
No prob, "real life" always comes first and I'm sure everyone will understand. We'll see it when we do, you don't need extra added pressure on ya!

Posted: Thu May 04, 2006 12:10 pm
by Vyse
CarbineImpulse wrote:No prob, "real life" always comes first and I'm sure everyone will understand. We'll see it when we do, you don't need extra added pressure on ya!

Well said CarbineImpulse!
"Do what must be done" :emp: Teancum

Posted: Thu May 04, 2006 4:59 pm
by Rpe7
Can someone tell me what glitches are ? First I thought it were little bugs like flickering objects etc. But from what I read on this site I take it it are places where you can go through the walls etc ? How Can we find them ? Are they easy-accessible or do they require certain knowledge to use ? If someone explains I will search for them on citadel.
Posted: Thu May 04, 2006 5:31 pm
by Teancum
Only people who know where the wall glitches are should tell me, but yes, there are wall glitches. That's what I'll be fixing.
Posted: Thu May 04, 2006 6:50 pm
by yankeefan05
carbine and vyse r right. First real life and then modding. I hope u get all your work (real life not modding) done, Teancum.
Posted: Thu May 04, 2006 11:00 pm
by Epena
Real life should always get the right of way!!
Besides, we can get along without you.
...okay, maybe we can't. I miss you already!

Posted: Thu May 04, 2006 11:42 pm
by Postulio
yea do what you gotta do teancum, get those glitches fixed when your done with life work,
"Every single person" in the wall "is now an enemy" of gametoast

Posted: Fri May 05, 2006 12:01 am
by yoyam
Postulio wrote: "Every single person" in the wall "is now an enemy" of gametoast

well said man i like that quote
Posted: Fri May 05, 2006 6:31 am
by yankeefan05
nice quote. People who glitch on public servers r like pirates trying to mess up the game.
Posted: Fri May 05, 2006 11:15 am
by Leviathan
Off-topic : Teancum, I have to admit that the fact you've decided to dedicate
most of your efforts and
especially your spare time to your "
Real Life" has
once again proven that you are worth belonging to
GameToast Community, as this one has
always needed members who could
both enjoy
Star Wars Battlefront I /
II and the use of "
Modification Tools" associated to these
Pandemic Studios Products - Amongst
many other qualities and requirings, of course ! -,
without forgetting to lead a "
Normal" Existence in parallel...
Therefore, I would like to conclude my
current Statement by telling you that you have made a
nice "
Demonstration" of wisdom, which I am
not about to forget so soon...

Posted: Mon May 08, 2006 10:10 am
by Teancum
I had a little extra time on Sunday, so I finished Artemis' Naboo Theed. So there is progress, it's just reeeaaaally slow.
Posted: Mon May 08, 2006 11:39 pm
by yankeefan05
well every little bit of time u spend on it will help.
But no rush; take your time, Teancum.