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How to remove transparency in windows? [Solved]
Posted: Fri Apr 03, 2009 4:33 pm
by [TFA]Padawan_Fighter
Ok, so I'm making an underground facility using the shipped assets (couldnt find anything else), and some of the assets are from places like Kamino and Polis Massa. They have windows, and looking out through a void of nothingness is rather odd. I looked in the ODF for something that would tell the transparency, but I didn't find anything. Can someone help?
Re: How to remove transparency in windows?
Posted: Fri Apr 03, 2009 4:44 pm
by DarthD.U.C.K.
you can either remove remove the transparency from the msh (look in to the tutorialthread for ahow to and do the opposite) or remove the alphachannel of the texture (open the tga, save it as jpg or something like that and resave as tga) or simply resave it with a picture viewer that doesnt understand the alphachannel. the alphachannel determinates which parts of the texture are how much transparent
Re: How to remove transparency in windows?
Posted: Fri Apr 03, 2009 4:58 pm
by [TFA]Padawan_Fighter
Thanks, it worked!
