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Re: Model showcase thread Part II
Posted: Thu Jun 19, 2008 4:49 am
by The_Emperor
The black lines could be a bit sharper, the contrast in the chairs could be a bit higher.
Maybe add some lines to the front hood like in this picture
For the engine, you could use something like
this, just completely desaturize, pick a nice complicated part from it, and replace your current thingy with it. (Just a suggestion obviously)
Re: Model showcase thread Part II
Posted: Fri Jun 20, 2008 3:28 am
by 1z2x3c

cheack it out ... an arwing, im going to make a super good texture after i get the modle ingame..... if i ever can....
Re: Model showcase thread Part II
Posted: Fri Jun 20, 2008 3:18 pm
by Blade
Nice, I love when those show up in random games

(ex. LoZ: Ocarina). And I think that the texture is actually pretty close to what the N64 version was, although that's not REALLY saying a lot

.
Re: Model showcase thread Part II
Posted: Fri Jun 20, 2008 4:43 pm
by Blade
Hm, this is an early version of my model for the DMI, and my third model. I know, it's gonna look outta place, especially right next to the Bar

.
Shaded (Gotta get a semi-decent texture on it...)
Wireframe
Every Battlefront 2 map needs a Temple of the Gods! (the Roman Pantheon)
It's not done yet, neither the model, or, of course, the texture

.
EDIT: Also, I need to know how to Edit flags. I need to give a disc double-sided properties, but I don't know where the Edit Flags thingy is... Thanks in advance.
Re: Model showcase thread Part II
Posted: Sat Jun 21, 2008 1:53 am
by RevanSithLord
Looks nice! Would greatly fit a Muunilinst map, dude!

Of course Muunilinst buildings are built after that architecture....but you know...

Re: Model showcase thread Part II
Posted: Sat Jun 21, 2008 9:38 am
by Blade
Thank you very much

. Now all I've gotta do is make sure I don't destroy it with my abysmal texturing skills... Maybe I should just leave it untextured

Re: Model showcase thread Part II
Posted: Mon Jun 23, 2008 3:49 am
by PsYcH0_]-[aMsT3r
Lollipop anyone?
Thats my first properly UVed model for my candy map.
Re: Model showcase thread Part II
Posted: Mon Jun 23, 2008 10:35 pm
by Challenger33
It's good to be back. (I didn't have internet at my house for quite some time and haven't modded in a while).
Anyway, it (the seeker droid) is finished; now I'm working on a texture.
Re: Model showcase thread Part II
Posted: Mon Jun 23, 2008 10:44 pm
by RepSharpshooter
Wow, that looks very nice, good job
Texturing looks to be difficult though...
Re: Model showcase thread Part II
Posted: Mon Jun 23, 2008 10:47 pm
by Challenger33
Thanks
Yeah, texturing it might prove to be a challenge.
Re: Model showcase thread Part II
Posted: Tue Jun 24, 2008 12:09 am
by JabbaLovesLava
Good thing you are the challenger
On a more serious note, looks pretty awesome. Can't wait to see it textured.
Re: Model showcase thread Part II
Posted: Tue Jun 24, 2008 12:38 am
by Challenger33
Lol, I was waiting for someone to say that (the Challenger thing)
Thanks; it'll take a while though.
Re: Model showcase thread Part II
Posted: Tue Jun 24, 2008 10:40 pm
by Caleb1117
My vehicular contribution to DMI: a KotOR Personal Swoop Bike

Re: Model showcase thread Part II
Posted: Tue Jun 24, 2008 10:42 pm
by Teancum
WANT!
Re: Model showcase thread Part II
Posted: Tue Jun 24, 2008 10:46 pm
by Caleb1117
Lol, just about to put ingame.
Should have pics in the DMI topic 'fore long.
Might just take a swing at that V-wing for you, while I'm in a vehicular mood.
Re: Model showcase thread Part II
Posted: Wed Jun 25, 2008 8:33 am
by The_Emperor
Wow.

I really can't wait to drive that thing around, that is awesome

Be sure to give me a copy of the virtual keys for that baby

Re: Model showcase thread Part II
Posted: Wed Jun 25, 2008 10:19 am
by Redline
Hello!
Today I would like to show you my model.
Yes I know that it's the bf 2142 tank, but this is my model!
I have a problem to get it ingame, but i try my best.

Re: Model showcase thread Part II
Posted: Wed Jun 25, 2008 10:45 am
by elfie
OMG!!!! I want that so bad! I am doing a modern map on earth and that would work perfectly!! Please tell me you are releasing it!!
Alright this is going to look like literally nothing in comparison, but it is my first model ever so at least give me credit for trying.
Re: Model showcase thread Part II
Posted: Wed Jun 25, 2008 11:38 am
by Teancum
Caleb1117 wrote:Lol, just about to put ingame.
Should have pics in the DMI topic 'fore long.
Might just take a swing at that V-wing for you, while I'm in a vehicular mood.
Sweet! Thanks man

Re: Model showcase thread Part II
Posted: Wed Jun 25, 2008 4:35 pm
by PsYcH0_]-[aMsT3r
Yum yum yum gingerbread! I spent three hours on this model now and it still looks unrealistic lol but still funny
