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Re: All-Purpose Request Thread (Take 3)

Posted: Sat Jul 24, 2010 5:58 am
by carfanaticphil
Yes, Kinetosimpetus was working on one a while ago, I don't know if he released it
a little farther on my droch lander (to use as a destructo cp, not a flyer)
Hidden/Spoiler:
Image
the yellow and red parts should have light bloom ingame
part of the texture on the underside is edited from a screenshot
all the rest is mine
http://www.gametoast.com/forums/viewtop ... ch#p311149

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Jul 24, 2010 8:30 am
by CT-26-6958_Hevy
Know that...
i write with Kinetosimpetus a week ago, he says, its not ready yet, but he will work in the next few months on it again(sorry for my english !)

Re: All-Purpose Request Thread (Take 3)

Posted: Sat Jul 24, 2010 11:54 pm
by Labj
Anyone wants to improve the ep3 UV to fit with this model?
Hidden/Spoiler:
Image
Thanks in advice.

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Jul 25, 2010 8:22 am
by DarthD.U.C.K.
why dont you try to edit the UVs yourself? its not that hard

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Jul 25, 2010 10:37 am
by RogueKnight
DarthD.U.C.K. wrote:why dont you try to edit the UVs yourself? its not that hard
It is if you have no experience with 3d player models.

Re: All-Purpose Request Thread (Take 3)

Posted: Sun Jul 25, 2010 11:08 am
by DarthD.U.C.K.
UVing has nothing to do with playermodels, its moving points around in the textureeditor
if you press F1 when in xsi you can view the helpfile which explains pretty much every tool and in the XSI faq-thread you can find tutorials about UVing in case you couldnt find any informations about it

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Jul 26, 2010 1:11 pm
by CT-26-6958_Hevy
Im not sure about that, thats because I ask here!
Does somebody has a TCW Clonemodel?
(I cant find them in the realesed Assets Topic, but i think i've seen one)
And maybe (only)the Headgear(from Jet) made by kinetosimpetus(I think) (if yes:) when its okay for him.
Thank's :runaway:

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Jul 26, 2010 1:17 pm
by skelltor

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Jul 26, 2010 2:02 pm
by CT-26-6958_Hevy
It is only White, means to Texture <.<

screen:
Hidden/Spoiler:
Image
Why does it look like that?
Changed nothing, only take the Meshfoulder out of the .Rar and want to show with SWBFViewer 0.4



EDIT: Works, in the MSH File was a psd defined as the textur, not the tga :D

but my other request is always there!

Thanks

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Jul 26, 2010 2:07 pm
by mswf
If you'd actually have gone through to testing the model, you'd have found out that the model works fine, the only reason that the texture isn't showing up inside SWBFviewer is an odd quirk in the viewer, it requires some data found in all stock models, but not in this custom one.

Re: All-Purpose Request Thread (Take 3)

Posted: Mon Jul 26, 2010 3:07 pm
by skelltor
no problem i am just glad i can help :D

Re: All-Purpose Request Thread (Take 3)

Posted: Tue Jul 27, 2010 4:17 pm
by genaral_mitch
Can someone please hex-edit a Rodian head to the Anakin body?

Re: All-Purpose Request Thread (Take 3)

Posted: Tue Jul 27, 2010 6:02 pm
by DarthD.U.C.K.
didnt we have this youcantsimplyhexeditheadsfromonemodeltoannotheritrequiresactualmodeleditingwithxsi-thing quite often before?

Re: All-Purpose Request Thread (Take 3)

Posted: Tue Jul 27, 2010 7:53 pm
by genaral_mitch
Not when I was here.

Re: All-Purpose Request Thread (Take 3)

Posted: Wed Jul 28, 2010 4:37 am
by DarthD.U.C.K.
alright, then: youcantsimplyhexeditheadsfromonemodeltoannotheritrequiresactualmodeleditingwithxsi :P

Re: All-Purpose Request Thread (Take 3)

Posted: Wed Jul 28, 2010 12:03 pm
by skelltor
can someone convert this model?

link removed unitil i get his permission

Re: All-Purpose Request Thread (Take 3)

Posted: Wed Jul 28, 2010 1:11 pm
by DarthD.U.C.K.
did you ask the author for permission?

Re: All-Purpose Request Thread (Take 3)

Posted: Wed Jul 28, 2010 4:24 pm
by skelltor
wow i feel stupid (slaps forehead) i will contact him as right away
Edit dang filefronts down so i cant send him a message :( i will remove the link and ask again if he gives me his permission.

Re: All-Purpose Request Thread (Take 3)

Posted: Wed Jul 28, 2010 6:42 pm
by linksith
Help! I really badly want a model of Link from The Legend of Zelda so I can put it in a map that's being made. If anyone will do it, I would like it to be the adult version of him. Also, could someone do Dark Link as well? Thanks.

Re: All-Purpose Request Thread (Take 3)

Posted: Wed Jul 28, 2010 8:17 pm
by CressAlbane
Linksith: I have a model edit for that going on but as I use Blender I need someone to envelpoe the skeleton to it (not sure if that's the right term) and export.