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Memory pools wont rise *Solved*

Posted: Fri Sep 22, 2006 2:40 pm
by somen00b
If you get this error:

Message Severity: 2
.\Memory\RedMemoryPool.cpp(317)
Memory pool "whatever" set item count after being allocated

(replace "whatever" with the memory pool in the error)

move the memory pool lines to right after it says "function ScriptInit()"
above the memory pools add this line: "SetPS2ModelMemory(2097152 + 65536 * 8)"

moderators, feel free to add this to the FAQ

**Qdin removed the LUA and Log because it filled too much... It'll be posted with links so enthusiastic people could/can look at it. and it makes the posts smaller :wink: ** Read 2nd post for the reason :)

RE: Memory pools wont rise

Posted: Fri Sep 22, 2006 2:57 pm
by Qdin
You've got too much text in your post.

Instead upload your lua and errorlog to somewhere and post a link so peopole can read it instead: This is too demanding :? I'll remove the codes for now... :) unless they are fixed they'll appear again :wink: :roll: