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Adding seats to vehicles [Solved]

Posted: Sat May 28, 2011 2:48 pm
by Herrmann
Hi,
I just wanted to know wether it is possible to add seats to any kind of vehicle like e.g. the IFT-X, and how you do it.

Re: Adding seats to vehicles

Posted: Mon May 30, 2011 12:12 am
by Ty294
Like passenger seats? Sure. Look up the Gian Speeder or Rebel Combat speeder ODFs and look at the extra seats lines they have. You can copy them and use 'em for reference.

Re: Adding seats to vehicles

Posted: Mon May 30, 2011 8:12 am
by Herrmann
Okay thanks, I'll try that.

So, can I simply copy and paste those lines like it ain't a thing or do I have to factor sth. when doing this?
And how do I recognize the additional seats in the Combat Speeder ODF-file?
Won't I mess anything up, like planting the passengers outside of the vehicle somewhere in the air?

Re: Adding seats to vehicles

Posted: Tue May 31, 2011 11:21 am
by Ty294
Okay, this is an example of what you'd copy:

Code: Select all

//FLYERSECTION          = "TURRET2"

//EyePointOffset        = "0.0 1.0 2.0"
//TrackOffset           = "0.0 0.0 7.0"
//TiltValue         = "15.0"

//PitchLimits           = "-25.0 10.0"
//YawLimits             = "-80 80"
//PCPitchRate           = 20.0
//PCTurnRate            = 20.0

//PilotPosition         = "hp_passenger_1"
//PilotAnimation        = "drive"
What you'd wanna do is simply remove the "//" from in front of all of them. Also, since the Fightertank would not have visable passengers, just remove the "//PilotPosition" and "//PilotAnimation" lines completely. Try it and see what it does...

Re: Adding seats to vehicles

Posted: Fri Jun 03, 2011 7:12 am
by Herrmann
Thanks a lot mate, now it works.

Re: Adding seats to vehicles [Solved]

Posted: Sat Jun 04, 2011 12:19 am
by Ty294
No problem. You can find out a lot of neat stuff just by messing around with ODFs.