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Re: DEVISS's Released Assets UP 5 February 2010

Posted: Fri Feb 05, 2010 5:15 pm
by Delta-1035
Niceee. :P

Re: DEVISS's Released Assets UP 5 February 2010

Posted: Fri Feb 05, 2010 5:16 pm
by Deviss
Delta-1035 wrote:Niceee. :P
thanks :wink:

Re: DEVISS's Released Assets UP 5 February 2010

Posted: Fri Feb 05, 2010 10:32 pm
by Fiodis
Hey Dev, I have a request, at last. Could you hex the EP3 cloaked anakin's cloak onto the stock Luke model (the black one, not the Hoth one)? Also, kinda along with that, could you upload a msh file with just the Cloak's MODL and COLL chunks, so we could just toss it into any model?

Re: DEVISS's Released Assets UP 5 February 2010

Posted: Sat Feb 06, 2010 6:31 am
by Lagomorphia
you mean battle air droid??
No, I mean the B1 rocket droid from the Clone Wars series, not the weird fat thing from the RotS game.

Re: DEVISS's Released Assets UP 5 February 2010

Posted: Sat Feb 06, 2010 11:10 am
by impspy
Deviss, would you mind hex-editing the ep3 clone sniper's cape to the Emperor Palpatine model?

Re: DEVISS's Released Assets UP 5 February 2010

Posted: Sat Feb 06, 2010 8:47 pm
by Fiodis
Oh, wait, nvm my earlier post. Would it be possible to hex the stock Jedi model's skirt away (jed_inf_jedi.msh) and put Ep3 Anakin's cloak on it instead or the Luke model?

Re: DEVISS's Released Assets UP 5 February 2010

Posted: Sun Feb 07, 2010 4:42 am
by lucasfart
Looks like you've become the unofficial Gametoast Hex Editor around here Dev :D

Re: DEVISS's Released Assets UP 5 February 2010

Posted: Sun Feb 07, 2010 10:54 am
by Fiodis
He's been that for a while. :wink: I feel guilty sometimes when I see all the people (myself included, now) who treat this like a Request thread :(. Though it's technically against the rules, no one's jumped at it yet, and indeed Deviss seems to relish the ideas flowing in.

Re: DEVISS's Released Assets UP 5 February 2010

Posted: Sun Feb 07, 2010 12:13 pm
by Deviss
Fiodis wrote:He's been that for a while. :wink: I feel guilty sometimes when I see all the people (myself included, now) who treat this like a Request thread :(. Though it's technically against the rules, no one's jumped at it yet, and indeed Deviss seems to relish the ideas flowing in.
sorry in delay :P, well is simple if i knew hex edit cloak anakin, i did request to DarthDUCK made it via xsi for jedi-clone? :P, sorry i tried many times hex edit cloak for YankFan but never worked :S, other request??(possible for me xD)

Re: DEVISS's Released Assets UP 5 February 2010

Posted: Sun Feb 07, 2010 2:30 pm
by Deviss
CLOSED

Re: DEVISS's Released Assets UP 7 February 2010

Posted: Sun Feb 07, 2010 3:39 pm
by Ka-Ching
Nice Deviss

Re: DEVISS's Released Assets UP 7 February 2010

Posted: Sun Feb 07, 2010 3:43 pm
by Darth_Spiderpig
Ka-Ching wrote:Nice Deviss
QFT

At last the BX will have first person hands. :thumbs:

Re: DEVISS's Released Assets UP 7 February 2010

Posted: Sun Feb 07, 2010 3:44 pm
by Deviss
Ka-Ching wrote:Nice Deviss
thanks
Darth_Spiderpig wrote:
Ka-Ching wrote:Nice Deviss
QFT

At last the BX will have first person hands. :thumbs:
yeah unless xD, i haven't permission for improve model :S

Re: DEVISS's Released Assets UP 7 February 2010

Posted: Mon Feb 08, 2010 6:12 am
by MandeRek
I'm completely fine with you improving the model for a good FPM. Maybe you can use the B1 stock-hands instead of the unit hands I used(and edited) :thumbs:

Re: DEVISS's Released Assets UP 7 February 2010

Posted: Mon Feb 08, 2010 10:33 am
by RogueKnight
MandeRek wrote:I'm completely fine with you improving the model for a good FPM. Maybe you can use the B1 stock-hands instead of the unit hands I used(and edited) :thumbs:
I was going to suggest reskinning the Magnaguard's FPM.

Re: DEVISS's Released Assets UP 7 February 2010

Posted: Mon Feb 08, 2010 10:41 am
by Deviss
MandeRek wrote:I'm completely fine with you improving the model for a good FPM. Maybe you can use the B1 stock-hands instead of the unit hands I used(and edited) :thumbs:
thanks Mande, also thanks for post here :D well so was bad idea make it xD i will try reskinned version of magnaguard and b1 :P
RogueKnight wrote:I was going to suggest reskinning the Magnaguard's FPM.
i will try also :wink:

Re: DEVISS's Released Assets UP 7 February 2010

Posted: Mon Feb 08, 2010 4:19 pm
by Lagomorphia
Is a B1 with Jetpack possible? I was really impressed by your flying B2, but a B1 would be really helpful too.

Re: DEVISS's Released Assets UP 7 February 2010

Posted: Mon Feb 08, 2010 4:22 pm
by Deviss
Lagomorphia wrote:Is a B1 with Jetpack possible? I was really impressed by your flying B2, but a B1 would be really helpful too.
yeah is easy which jetpack :) ? (phase 1, phase 2, jango etc)

Re: DEVISS's Released Assets UP 7 February 2010

Posted: Tue Feb 09, 2010 5:51 am
by genaral_mitch
Do you mind putting a visor (up, like Bly's visor) on a Phase I clone trooper?

Re: DEVISS's Released Assets UP 7 February 2010

Posted: Tue Feb 09, 2010 9:32 am
by IronJaw
Very cool, Dev!

I'm thinking of makeing a level with a bunch of your rebel units. It might not be released, but it will be fun to play. I might even try and do some FRM for them, just a reskin of a rebel troopers FRM. I wonder.... would it be possable to have the trooper antenna wave slightly? More like a stiff tentical? (wookie hair, etc.) On paper, it seems like it would be possable.

Anyway, great stuff! I enjoyed downloading almost everything. :lol: