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How can you preview textures on SWBFViewer?

Posted: Sat Oct 15, 2016 5:49 pm
by RubikPanda
I've seen other people on this forum show unit textures using SWBFViewer, but I'm not quite sure how to do it. I've opened a .msh which is in a new folder with the appropriate .tga but it closes down every time. Is there something that I need to do to the .msh, or is this the wrong program? If anyone can help it would be much appreciated.

(the .tga that I'm 'editing' is just "imp_inf_trooper.tga" with "imp_inf_stormtrooper.msh" in the same folder, the .msh is unchanged, just copied)

Sorry if this is a silly question

Many thanks,

RubikPanda

Re: How can you preview textures on SWBFViewer?

Posted: Sun Oct 16, 2016 5:10 am
by Anakin
normaly open SWBFViewer, drag and drop the mesh and it should be displayed. Are there any error messages?? maybe the mesh is corrupted

Re: How can you preview textures on SWBFViewer?

Posted: Sun Oct 16, 2016 7:13 am
by RubikPanda
Anakin wrote:Are there any error messages??
Yes, it says "An exception of class OutOfBoundsException was not handled. The application must shut down."

I tried renaming the .tga and the applicable bits in the .msh but to no avail.

Re: How can you preview textures on SWBFViewer?

Posted: Sun Oct 16, 2016 9:45 am
by Anakin
your msh is corrupted. try to triangulate the mesh. that could fix it