ODF run speed help

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gypsydevil

ODF run speed help

Post by gypsydevil »

Hi,

I'm pretty new at all this and basically just testing some limits. I'm just editing and munging side files to play around and ran into a problem.

I am changing the run speed of certain units but i run into a problem that if i increase it over 7 (hoth marksman for example) then the running animation cuts out. So im moving but there is no animation, im just sliding. Any clues on how i can fix this.

Also wondering if anyone new where the jump properties were stored, I guess its a class property and im not sure if it can be edited.

thanks

gd
CGArtist

RE: ODF run speed help

Post by CGArtist »

The run problem is impossible to fix unless you decide to model and animate your own character... they just weren't animated to be able to move that fast.
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