Sky changes and adding player-made-units
Posted: Fri Nov 21, 2008 6:03 pm
First off, this is my first-ever post at GT, so hello! I've heard great things about this community and I've downloaded some assest and maps from here before. They've all been top-notch.
The priblem is that my modding skill itself isn't so top-notch. I can do some basic things, like make hills and place objects in ZeroEditor, but other things that some of you regard as "simple" no doubt escape me. '
Here is where I come to my first two major problems:
1. How do you change the sky? I understand that this is regarded as simple, and that even if it isn't there are many tutorials on this. The problem is that I cannot find any of these tutorials. I have combed through these forums, and I have found no instructions more clear than those in the documents. I have read those documents, and I tried to follow them and put a Polis Massa sky into my map. There came a part when the document said to "open up the sky file" and I said, "With what?" Eventually I hit upon the idea to use notepad, and that turned out ok. I looked through it, and it mentioned the following:
pol1_sky.tga
pol1_skydome
pol1_sky_roids
pol1
pol1_far_detail
So I copied them into my map's world folder, at data***/Worlds/***/world1
Then I munged, and the default Yavin sky showed. Perplexed, I opened ZeroEditor, and the Polis Massa sky was there, in the editor, but just the stars; no nebula or anything. How do I fix this and insert the sky into my map?
2. I downloaded Pinguin's Clone Assassin. I sat there for a bit, looking at the file; then I realized I had no idea what to do with it. How do I put the Assassin into my map?
Thank you, gametoasters, and I look forward to a great time on this forum.
The priblem is that my modding skill itself isn't so top-notch. I can do some basic things, like make hills and place objects in ZeroEditor, but other things that some of you regard as "simple" no doubt escape me. '
Here is where I come to my first two major problems:
1. How do you change the sky? I understand that this is regarded as simple, and that even if it isn't there are many tutorials on this. The problem is that I cannot find any of these tutorials. I have combed through these forums, and I have found no instructions more clear than those in the documents. I have read those documents, and I tried to follow them and put a Polis Massa sky into my map. There came a part when the document said to "open up the sky file" and I said, "With what?" Eventually I hit upon the idea to use notepad, and that turned out ok. I looked through it, and it mentioned the following:
pol1_sky.tga
pol1_skydome
pol1_sky_roids
pol1
pol1_far_detail
So I copied them into my map's world folder, at data***/Worlds/***/world1
Then I munged, and the default Yavin sky showed. Perplexed, I opened ZeroEditor, and the Polis Massa sky was there, in the editor, but just the stars; no nebula or anything. How do I fix this and insert the sky into my map?
2. I downloaded Pinguin's Clone Assassin. I sat there for a bit, looking at the file; then I realized I had no idea what to do with it. How do I put the Assassin into my map?
Thank you, gametoasters, and I look forward to a great time on this forum.